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The Great Old One: Difference between revisions

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| image = Class Warlock Great Old One Badge Icon.png
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{{SubclassQuote|quote=Warlocks bound to eldritch beings in the Far Realms work toward inscrutable goals, gaining strange powers over entropy and the mind.|image=Class Warlock Great Old One Badge Icon.png}}
{{SubclassQuote|quote=You pledged something unthinkable to an unspeakably ancient entity - which in return furnished you with powers of cerebral entropy and control.|image=Class Warlock Great Old One Badge Icon.png}}
'''The Great Old One''' is one of the [[Warlock#Level 1|Subclasses]] of [[Warlock]]. These Warlocks are acolytes of eldritch entities that are incomprehensible to regular mortals. They are given the ability to channel magic through pacts with these ancient beings in order to control the fabric of reality itself.
'''The Great Old One''' is one of the [[Warlock#Level 1|Subclasses]] of [[Warlock]]. These Warlocks are acolytes of eldritch entities that are incomprehensible to regular mortals. They are given the ability to channel magic through pacts with these ancient beings in order to control the fabric of reality itself.
[[Category:Subclasses]]
[[Category:Subclasses]]

Revision as of 03:17, 3 January 2024

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You pledged something unthinkable to an unspeakably ancient entity - which in return furnished you with powers of cerebral entropy and control.
Class Warlock Great Old One Badge Icon.png
Class Warlock Great Old One Badge Icon.png
You pledged something unthinkable to an unspeakably ancient entity - which in return furnished you with powers of cerebral entropy and control.

The Great Old One is one of the Subclasses of Warlock. These Warlocks are acolytes of eldritch entities that are incomprehensible to regular mortals. They are given the ability to channel magic through pacts with these ancient beings in order to control the fabric of reality itself.

Subclass Features

This subclass obtains all the features from its base class, Warlock, in addition to its unique features outlined below.

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Mortal Reminder Mortal Reminder
When you land a Critical Hit against a creature, that creature and any nearby enemies must succeed a Wisdom saving throw or become Frightened Frightened until the end of their next turn.
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Expanded Spell List
1st Level Spells

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Expanded Spell List
2nd Level Spells

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Expanded Spell List
3rd Level Spells

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Entropic Ward Entropic Ward
Impose Disadvantage Icon.png Disadvantage on an Attack roll against you. If the attack misses, you gain Advantage Icon.png Advantage on your next Attack roll against the attacker for 1 turn. Recharge: Short rest

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Expanded Spell List
4th Level Spells

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Expanded Spell List
5th Level Spells

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Thought Shield: Psychic Resistance Thought Shield: Psychic Resistance
An elder being shields your brain. You gain Resistance to Damage TypesPsychic damage.
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Thought Shield: Psychic Reflection Thought Shield: Psychic Reflection
Your patron doesn't appreciate attempts to attack your mind. When you take Damage TypesPsychic damage, your attacker takes the same damage.