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Survival Instinct: Difference between revisions
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| image = Cleric Tadpole Survival Instinct.png | |||
| description = Survival Instinct is a Cleric Action and a Tadpole Power. This ability allows the Cleric to save an ally from falling unconscious. | |||
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[[File:Cleric Tadpole Survival Instinct.png|frameless|right]] | [[File:Cleric Tadpole Survival Instinct.png|frameless|right]] | ||
[[Category:Tadpole Powers]][[Category:Class Actions]][[Category:Bonus Actions]] | [[Category:Tadpole Powers]][[Category:Class Actions]][[Category:Bonus Actions]] |
Revision as of 11:17, 14 March 2023
Survival Instinct is a Cleric Action and a Tadpole Power. This ability allows the Cleric to save an ally from falling unconscious.
Refer to the Tadpole Power page for information on obtaining this and other Tadpole Powers.
Description
Infuse a creature with psionic force. If it reaches 0 Hit Points, it heals instead of falling Unconscious.
Properties
- Range: 18 m / 60 ft
- Recharge: Short rest
- Grants Survival Instinct
Survival Instinct |
Duration: 3 turns
If the character reaches 0 Hit Points, it regains 3d4hit points instead of falling Unconscious. |