* The spell description above is an accurate description taken from the game. The '''''condition description''''' is correct. Casting a spell or attacking ''will'' end invisibility early.<sup>(2023-08-18)
* Only [[Greater Invisibility]] offers any Stealth checks to maintain the invisibility when it might otherwise break. Despite the tooltip claiming otherwise, the Level 2 Invisibility spell breaks immediately upon interaction with anything, except casting [[Minor Illusion]] and looting containers. It behaves exactly like the Duergar racial, which doesn't mention Stealth checks in its description.
* I think there's supposed to be a comma after "fail Stealth Checks." Meaning that there are 4 conditions to losing invisibility: failing a stealth check, on attacking, casting a spell, or interacting with an item. Source: https://old.reddit.com/r/BaldursGate3/comments/15i644u/invisibility_just_sucks/k3tkuaj/
Invisibility ends early if the invisible entity attacks, casts another spell, interacts with an object, takes an action or bonus action, or is damaged.
Invisibility has two incantations: Evanesco, Latin for "I disappear/vanish", and Invisiblis, Latin for "invisibility".
Visuals
Load video
Local File might collect personal data.
Bugs
Only Greater Invisibility offers any Stealth checks to maintain the invisibility when it might otherwise break. Despite the tooltip claiming otherwise, the Level 2 Invisibility spell breaks immediately upon interaction with anything, except casting Minor Illusion and looting containers. It behaves exactly like the Duergar racial, which doesn't mention Stealth checks in its description.