Ad placeholder
Paralyzing Ray: Difference between revisions
Jump to navigation
Jump to search
HiddenDragon (talk | contribs) No edit summary |
HiddenDragon (talk | contribs) m (Update save fields) |
||
Line 13: | Line 13: | ||
| damage save = | | damage save = | ||
| damage save effect = | | damage save effect = | ||
| save = CON | |||
| save dc = 13 | |||
| condition = Paralysed | | condition = Paralysed | ||
| condition duration = 2 | | condition duration = 2 |
Revision as of 22:19, 31 December 2023
Paralyzing Ray is a level 3 necromancy spell. This spell its target.
Description
its target.
Properties
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Paralysed
Duration: 2 turns
DC 13 Constitution saving throw
- Cannot move or take Actions, Bonus actions, or Reactions.
- Automatically fails all Strength and Dexterity saving throws.
- Attack rolls against the creature automatically succeed.
- Any Attack roll made against this creature by an attacker within 3 m / 10 ft is an automatic Critical Hit.