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Flesh to Stone: Difference between revisions
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| cost = action, spell6 | | cost = action, spell6 | ||
| concentration = Yes | | concentration = Yes | ||
| save = CON | |||
| range m = 18 | | range m = 18 | ||
| range ft = 60 | | range ft = 60 |
Revision as of 21:17, 31 December 2023
Flesh to Stone is a level 6 transmutation spell. Atrophy a foe, them until they temporarily turn to stone.
Description
Atrophy a foe, them until they temporarily turn to stone. The target will if it does not succeed its Saving Throw within 3 turns.
Properties
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Petrified
Duration: Permanent
- Turned to stone. Can't move or take
Actions,
Bonus actions, or
Reactions.
How to learn
Notes
- The target must fail four
Saving throws in total in order to turn to stone. Each turn the target fails a saving throw, it will progress to a new stage of the Flesh to Stone debuff, all of which are identical in effect to :
- : Affected entity cannot move as its body begins to petrify over the course of 3 turns.
- : Affected entity cannot move as its body progresses toward petrification.
- : Affected entity cannot move as its body enters the final bone-stiffening stages of petrification.
- On the fourth turn, the target becomes .
- This spell can be cast on a creature without provoking hostilities during the four petrification saving throws. Once the creature has turned to stone or succeeded a saving throw, however, its nearby allies will turn hostile and/or a guard response will be provoked.
- Despite the description stating the effect is 'temporary,' petrification from this spell is indeed permanent until the target is cured by
Basilisk Oil or a spell such as .