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{{license|ccbysa}}
{{Infobox
{{Infobox
| above    = Githyank Perry
| bodystyle = min-width:20em;
| subheader = Level 3 [[Cleric]]
| labelstyle = {{{labelstyle|text-align: left;}}}
| subheader2= [[Knowledge Domain]]
| datastyle = {{{datastyle|text-align: left;}}}
| above    = {{{name|Astarion}}}
| subheader = {{{level|Level 3}}} {{{class|[[Cleric]]}}}
| subheader2 = {{{subclass|[[Knowledge Domain]]}}}


| image    = [[File:Astarion.png|200px|center]]
| image    = [[File:{{{image|Astarion.png}}}|{{{imagesize|200px}}}|center]]
| caption  = Astarion
| caption  = {{{imagecaption|Astarion cover artwork}}}


| label1  = Voice actor
| label1  = Voice actor
| data1    = You
| data1    = {{{va|{{VA|{{{va|Neil Newbon}}} }} }}}{{{varef|}}}


| label2   = Background
|label2 = {{{label2|}}}
| data2   = Aristocrat
|data2 = {{{data2|}}}


| label3   = Location
|label3 = {{{label3|}}}
| data3   = House
|data3 = {{{data3|}}}


| label4   = Experience on kill
|label4 = {{{label4|}}}
| data4   = 1
|data4 = {{{data4|}}}


| header5 = Stats
|label5 = {{{label5|}}}
|data5 = {{{data5|}}}


| label6   = Race
|label6 = {{{label6|}}}
| data6   = [[High Elf]]
|data6 = {{{data6|}}}


| label7   = Type
|label7 = {{{label7|}}}
| data7   = [[Humanoid]]
|data7 = {{{data7|}}}


| label8   = Size
|label8 = {{{label8|}}}
| data8   = Medium
|data8 = {{{data8|}}}


| label9   = HP
|label9 = {{{label9|}}}
| data9   = 15
|data9 = {{{data9|}}}


| label10  = AC
|header10 = {{{header10|}}}
| data10    = 20


| label11   = Movement speed
|label11 = {{{label11|}}}
| data11   = 5 m / 15 ft
|data11 = {{{data11|}}}


| label12   = Proficiency bonus
|label12 = {{{label12|}}}
| data12   = {{var|+1}}
|data12 = {{{data12|}}}


| label13   = Initiative
|label13 = {{{label13|}}}
| data13   = {{var|+1}}
|data13 = {{{data13|}}}


|header14    = Abilities
|label14 = {{{label14|}}}
|data14 = {{{data14|}}}


| data15  = <center>{{AttributeBlock
|label15 = {{{label15|}}}
|20
|data15 = {{{data15|}}}
|20
|20
|20
|20
|20
|str save=yes
|dex save=yes
}}</center>


| header16  = Conditions
|label16 = {{{label16|}}}
|data16 = {{{data16|}}}


| data17  = {{hlist|
|label17 = {{{label17|}}}
{{{conditions|
|data17 = {{{data17|}}}
* {{cond|Bleeding}}
 
* {{cond|Surprised}}
|label18 = {{{label18|}}}
* {{cond|Dead}}
|data18 = {{{data18|}}}
* {{cond|Burning}}}}}
 
}}
| header20 = Stats
 
| label21  = [[File:Background_Sage_Icon.png|frameless|x24px|link=]] Background
| data21    = {{{background|[[Charlatan]]}}}
 
| label22  = [[File:Creature Race Icon.png|frameless|x24px|link=]] Race
| data22    = {{{race|[[High elf]]}}}
 
| label23  = [[File:Creature Type Icon.png|frameless|x24px|link=]] Creature type
| data23    = {{{creature_type|[[Humanoid]]}}}


| header18  = Passive features
| label24  = [[File:Creature Size Icon.png|frameless|x24px|link=]] Size
| data24    = {{{size|Medium}}}


| data19   = {{div col|colwidth=10em|small=yes|style=margin-left: -2.2em;}}{{ublist|
| label25   = [[File:Weight Icon.png|frameless|x24px|link=]] Weight
{{{passive|
| data25    = {{#if: {{{kg|}}} {{{lb}}} | {{{kg|75}}}&#8239;kg ({{{lb|150}}}&#8239;lb)}}
* {{SAI|Bloodless}}
* {{SAI|Darkvision}}
* {{SAI|Opportunity Attack}}
* {{SAI|Superior Darkvision}}}}}}}
{{div col end}}


| header20  = Resistances
| label26  = [[File:HP Icon.png|frameless|x24px|link=]] Hit points
| data26    = {{{hp|}}} {{#if: {{{hp_tactician}}} {{{hp_honour}}} | {{ublist|
* {{{hp|10}}} ({{var|Balanced}})
{{#if: {{{hp_tactician}}}| * {{{hp_tactician|10}}} ({{var|Tactician}})}}
{{#if: {{{hp_honour}}}| * {{{hp_honour|10}}} ({{var|Honour}}) }}}}}}


| label21 = <div class="bg3wiki-imagetext-text-immune"> Immune </div>
| label27  = [[File:Creature AC Icon.png|frameless|x24px|link=]] Armour Class
| data21 = {{hlist|
| data27    = {{{ac|11}}}
* {{Resistance|Bludgeoning|immune|20px}}  {{Damage color|Bludgeoning}}
* {{Resistance|Slashing|immune|20px}} {{Damage color|Slashing}}}}


| label22 = <div class="bg3wiki-imagetext-text-resistant"> Resistant </div>
| label28  = [[File:Creature Speed Icon.png|frameless|x24px|link=]] Movement speed
| data22 = {{hlist|
| data28    = {{#if: {{{movement_speed_meters}}} {{{movement_speed_feet}}} | {{{movement_speed_meters|9}}}{{nbts}}m ({{{movement_speed_feet|30}}}{{nbts}}ft)}}
* {{Resistance|Cold|Resistant |20px}} {{Damage color|Cold}}
* {{Resistance|Lightning|Resistant |20px}} {{Damage color|Lightning}}}}


| label23 = <div class="bg3wiki-imagetext-text-vulnerable"> Vulnerable </div>
| label29  = [[File:Proficiency Icon.png|frameless|x24px|link=]] Proficiency bonus
| data23 = {{hlist|
| data29    = {{#if: {{{proficiency_bonus}}} | {{var|{{{proficiency_bonus|+1}}} }}}}
* {{Resistance|Force|Vulnerable |20px}} {{Damage color|Force}}
* {{Resistance|Psychic|Vulnerable |20px}}{{Damage color|Psychic}}}}


{{cisb|Tactician mode only|div=yes}}
| label30  = [[File:Initiative Icon.png|frameless|x24px|link=]] Initiative
| header24  = Abilities
| data30    = {{#if: {{{initiative}}} | {{var|{{{initiative|+1}}} }}}}


| data25  = <center>{{AttributeBlock
| label31  = [[File:Proficiency_Icon.png|frameless|x24px|link=]] Save proficiencies
|20
| data31    = {{#if: {{{save_proficiencies}}} | {{ublist|
|20
{{{save_proficiencies|
|20
* Dexterity
|20
* Intelligence}}}}}}}
|20
|20
|str save=yes
|dex save=yes
}}</center>


| header26  = Conditions
| header35 = {{#if: {{{conditions}}} {{{conditions_balanced}}} {{{conditions_tactician}}} {{{conditions_honour}}} | Conditions}}


| data27   = {{hlist|
| data36   = {{#if: {{{conditions|}}} |{{div col|colwidth=5em|small=yes|style=margin-left:0.4em;}}{{ublist|
{{{conditions|
{{{conditions|
* {{cond|Bleeding}}
* {{cond|Bleeding}}
* {{cond|Surprised}}
* {{cond|Surprised}}
* {{cond|Dead}}
* {{cond|Dead}}
* {{cond|Burning}}}}}
* {{cond|Burning}}
}}
* {{cond|Downed}}}}}}}
{{div col end}}}}
 
{{#if: {{{conditions_balanced}}} |{{clist|{{div col|colwidth=5em|small=yes|style=margin-left:0.4em;}}{{ublist|
{{{conditions_balanced|
* {{cond|Bleeding}}
* {{cond|Surprised}}
* {{cond|Dead}}
* {{cond|Burning}}
* {{cond|Downed}}}}}}}
{{div col end}}|title=Balanced mode|titlestyle=text-align:center;|liststyle=text-align:center;}}}}
 
{{#if: {{{conditions_tactician}}} |{{clist|{{div col|colwidth=5em|small=yes|style=margin-left:0.4em;}}{{ublist|
{{{conditions_tactician|
* {{cond|Bleeding}}
* {{cond|Surprised}}
* {{cond|Dead}}
* {{cond|Burning}}
* {{cond|Downed}}}}}}}
{{div col end}}|title=Tactician mode|titlestyle=text-align:center;|liststyle=text-align:center;}}}}
 
{{#if: {{{conditions_honour}}} |{{clist|{{div col|colwidth=5em|small=yes|style=margin-left:0.4em;}}{{ublist|
{{{conditions_honour|
* {{cond|Bleeding}}
* {{cond|Surprised}}
* {{cond|Dead}}
* {{cond|Burning}}}}}}}
{{div col end}}|title=Honour mode|titlestyle=text-align:center;|liststyle=text-align:center;}}}}
 
| header37  = {{#if: {{{passive_features}}} {{{passive_features_balanced}}} {{{passive_features_tactician}} {{{passive_features_honour}}} | Passive features }}
 
| data38  = {{#if: {{{passive_features|}}} | {{div col|colwidth=5em|small=yes|style=margin-left:0.4em;}}{{ublist|
{{{passive_features|
* {{SAI|Bloodless}}
* {{SAI|Darkvision}}
* {{SAI|Opportunity Attack}}
* {{SAI|Superior Darkvision}}
* {{SAI|Bloodless}}
* {{SAI|Darkvision}}
* {{SAI|Opportunity Attack}}
* {{SAI|Superior Darkvision}}}}}}}
{{div col end}}}}


| header28  = Passive features
{{#if: {{{passive_features_balanced}}} | {{clist|{{div col|colwidth=5em|small=yes|style=margin-left:0.4em;}}{{ublist|
{{{passive_features_balanced|
* {{SAI|Bloodless}}
* {{SAI|Darkvision}}
* {{SAI|Opportunity Attack}}
* {{SAI|Superior Darkvision}}
* {{SAI|Bloodless}}
* {{SAI|Darkvision}}
* {{SAI|Opportunity Attack}}
* {{SAI|Superior Darkvision}}}}}}}
{{div col end}}|title=Balanced mode|titlestyle=text-align:center;}}}}


| data29  = {{div col|colwidth=10em|small=yes|style=margin-left: -2.2em;}}{{ublist|
{{#if: {{{passive_features_tactician}}} | {{clist|{{div col|colwidth=5em|small=yes|style=margin-left:0.4em;}}{{ublist|
{{{passive|
{{{passive_features_tactician|
* {{SAI|Bloodless}}
* {{SAI|Darkvision}}
* {{SAI|Opportunity Attack}}
* {{SAI|Superior Darkvision}}
* {{SAI|Bloodless}}
* {{SAI|Bloodless}}
* {{SAI|Darkvision}}
* {{SAI|Darkvision}}
* {{SAI|Opportunity Attack}}
* {{SAI|Opportunity Attack}}
* {{SAI|Superior Darkvision}}}}}}}
* {{SAI|Superior Darkvision}}}}}}}
{{div col end}}
{{div col end}}|title=Tactician mode|titlestyle=text-align:center;}}}}
 
{{#if: {{{passive_features_honour}}} | {{clist|{{div col|colwidth=5em|small=yes|style=margin-left:0.4em;}}{{ublist|
{{{passive_features_honour|
* {{SAI|Bloodless}}
* {{SAI|Darkvision}}
* {{SAI|Opportunity Attack}}
* {{SAI|Superior Darkvision}}
* {{SAI|Bloodless}}
* {{SAI|Darkvision}}
* {{SAI|Opportunity Attack}}
* {{SAI|Superior Darkvision}}}}}}}
{{div col end}}|title=Honour mode|titlestyle=text-align:center;}}}}
 
| header39  = {{#if: {{{actions}}} {{{actions_balanced}}} {{{actions_tactician}} {{{actions_honour}}} | Actions}}
 
| data40  = {{#if: {{{actions|}}} | {{div col|colwidth=5em|small=yes|style=margin-left:0.4em;}}{{ublist|
{{{actions|
* {{SAI|Electrified Flail}}
* {{SAI|Raging Vortex}}}}}}}
{{div col end}}}}
 
{{#if: {{{actions_balanced}}} | {{clist|{{div col|colwidth=5em|small=yes|style=margin-left:0.4em;}}{{ublist|
{{{actions_balanced|
* {{SAI|Electrified Flail}}
* {{SAI|Raging Vortex}}}}}}}
{{div col end}}|title=Balanced mode|titlestyle=text-align:center;}}}}
 
{{#if: {{{actions_tactician}}} | {{clist|{{div col|colwidth=5em|small=yes|style=margin-left:0.4em;}}{{ublist|
{{{actions_tactician|
* {{SAI|Electrified Flail}}
* {{SAI|Raging Vortex}}}}}}}
{{div col end}}|title=Tactician mode|titlestyle=text-align:center;}}}}
 
{{#if: {{{actions_honour}}} | {{clist|{{div col|colwidth=5em|small=yes|style=margin-left:0.4em;}}{{ublist|
{{{actions_honour|
* {{SAI|Electrified Flail}}
* {{SAI|Raging Vortex}}}}}}}
{{div col end}}|title=Honour mode|titlestyle=text-align:center;}}}}
 
| header41  = {{#if: {{{immune_balanced}}} {{{resistant_balanced}}} {{{vulnerable_balanced}}} {{{immune_tactician}}} {{{resistant_tactician}}} {{{vulnerable_tactician}}} | Resistances}}


| header30  = Resistances
| data42 = {{#if: {{{immune}}} {{{resistant}}} {{{vulnerable}}} | {{div col|colwidth=5em|small=yes|style=margin-left:0; text-align: center;}}{{ublist|
{{{immune|
* <div class="bg3wiki-imagetext-text-immune" style="text-align: center;"> Immune </div>
** {{Resistance|Bludgeoning|immune|20px}}
***{{Damage color|Bludgeoning}}
** {{Resistance|Slashing|immune|20px}}
***{{Damage color|Slashing}}}}}
{{{resistant|
* <div class="bg3wiki-imagetext-text-resistant"style="text-align: center;"> Resistant </div>
** {{Resistance|Cold|Resistant |20px}}
*** {{Damage color|Cold}}
** {{Resistance|Lightning|Resistant |20px}}
*** {{Damage color|Lightning}}}}}
{{{vulnerable|
* <div class="bg3wiki-imagetext-text-vulnerable" style="text-align: center;"> Vulnerable </div>
** {{Resistance|Force|Vulnerable |20px}}
*** {{Damage color|Force}}
** {{Resistance|Psychic|Vulnerable |20px}}
*** {{Damage color|Psychic}}}}}}}
{{div col end}}}}


| label31 = <div class="bg3wiki-imagetext-text-immune"> Immune </div>
{{#if: {{{immune_balanced}}} {{{resistant_balanced}}} {{{vulnerable_balanced}}} | {{clist|title=Balanced mode|titlestyle=text-align:center;| {{div col|colwidth=5em|small=yes|style=margin-left:0; text-align: center;}}{{ublist|
| data31 = {{hlist|
* {{Resistance colour|Immune|immune}}{{{immune_balanced|
* {{Resistance|Bludgeoning|immune|20px}} {{Damage color|Bludgeoning}}
** {{Resistance|Bludgeoning|immune|20px}}
* {{Resistance|Slashing|immune|20px}} {{Damage color|Slashing}}}}
***{{Damage color|Bludgeoning}}
** {{Resistance|Slashing|immune|20px}}
***{{Damage color|Slashing}}}}}
* {{Resistance colour|Resistant|resistant}}{{{resistant_balanced|
** {{Resistance|Cold|Resistant |20px}}
*** {{Damage color|Cold}}
** {{Resistance|Lightning|Resistant |20px}}
*** {{Damage color|Lightning}}}}}
* {{Resistance colour|Vulnerable|vulnerable}}{{{vulnerable_balanced|
** {{Resistance|Force|Vulnerable |20px}}
*** {{Damage color|Force}}
** {{Resistance|Psychic|Vulnerable |20px}}
*** {{Damage color|Psychic}}}}}}}
{{div col end}}}}}}


| label32 = <div class="bg3wiki-imagetext-text-resistant"> Resistant </div>
{{#if: {{{immune_tactician}}} {{{resistant_tactician}}} {{{vulnerable_tactician}}} | {{clist|title=Tactician mode|titlestyle=text-align:center;| {{div col|colwidth=5em|small=yes|style=margin-left:0; text-align: center;}}{{ublist|
| data32 = {{hlist|
* {{Resistance colour|Immune|immune}}{{{immune_tactician|
* {{Resistance|Cold|Resistant |20px}} {{Damage color|Cold}}
** {{Resistance|Bludgeoning|immune|20px}}
* {{Resistance|Lightning|Resistant |20px}} {{Damage color|Lightning}}}}
*** {{Damage color|Bludgeoning}}
** {{Resistance|Slashing|immune|20px}}
***{{Damage color|Slashing}}}}}
* {{Resistance colour|Resistant|resistant}}{{{resistant_tactician|
** {{Resistance|Cold|Resistant |20px}}
***{{Damage color|Cold}}
** {{Resistance|Lightning|Resistant |20px}}
*** {{Damage color|Lightning}}}}}{{{vulnerable_tactician|
* {{Resistance colour|Vulnerable|vulnerable}}
** {{Resistance|Force|Vulnerable |20px}}
***{{Damage color|Force}}
** {{Resistance|Psychic|Vulnerable |20px}}
***{{Damage color|Psychic}}}}}}}
{{div col end}}}}}}


| label33 = <div class="bg3wiki-imagetext-text-vulnerable"> Vulnerable </div>
| below = ·
| data33 = {{hlist|
* {{Resistance|Force|Vulnerable |20px}} {{Damage color|Force}}
* {{Resistance|Psychic|Vulnerable |20px}}{{Damage color|Psychic}}}}
{{cise}}


| below = yo
{{#if: {{{expansion|}}} | | }} }}
}}
upppppp

Latest revision as of 01:57, 31 December 2023

This User page is licensed under CC BY-SA 4.0.
Astarion
Level 3 Cleric
Knowledge Domain
Astarion.png
Astarion cover artwork
Voice actorNeil Newbon
Stats
Background Sage Icon.png BackgroundCharlatan
Creature Race Icon.png RaceHigh elf
Creature Type Icon.png Creature typeHumanoid
Creature Size Icon.png SizeMedium
Weight Icon.png Weight75 kg (150 lb)
HP Icon.png Hit points
  • 10 (Balanced)
  • 10 (Tactician)
  • 10 (Honour)
Creature AC Icon.png Armour Class11
Creature Speed Icon.png Movement speed9 m (30 ft)
Proficiency Icon.png Proficiency bonus+1
Initiative Icon.png Initiative+1
Proficiency Icon.png Save proficiencies
  • Dexterity
  • Intelligence
Conditions
Balanced mode
Tactician mode
Honour mode
Passive features
Actions
Balanced mode
Tactician mode
Resistances
  • Immune
    • Immune to all Bludgeoning
      • Bludgeoning
    • Immune to all Slashing
      • Slashing
  • Resistant
    • Resistant to Non-Magical Cold
      • Cold
    • Resistant to Non-Magical Lightning
      • Lightning
  • Vulnerable
    • Vulnerable to Force
      • Force
    • Vulnerable to Psychic
      • Psychic
Balanced mode
    • Immune
      • Immune to all Bludgeoning
        • Bludgeoning
      • Immune to all Slashing
        • Slashing
    • Resistant
      • Resistant to Non-Magical Cold
        • Cold
      • Resistant to Non-Magical Lightning
        • Lightning
    • Vulnerable
      • Vulnerable to Force
        • Force
      • Vulnerable to Psychic
        • Psychic
Tactician mode
    • Immune
      • Immune to all Bludgeoning
        • Bludgeoning
      • Immune to all Slashing
        • Slashing
    • Resistant
      • Resistant to Non-Magical Cold
        • Cold
      • Resistant to Non-Magical Lightning
        • Lightning
    • Vulnerable
      • Vulnerable to Force
        • Force
      • Vulnerable to Psychic
        • Psychic
·