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Metamagic: Distant Spell: Difference between revisions

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{{Passive feature page
{{Passive feature page
| summary ='''Metamagic: Distant Spell''' is a toggleable passive feature used by {{Class|Sorcerer}}s. This [[Metamagic]] ability allows Sorcerers to increase the range of their [[Spells]].
| summary ='''Metamagic: Distant Spell''' is a toggleable passive feature used by {{Class|Sorcerer}}s. This [[Metamagic]] ability allows Sorcerers to increase the range of their [[Spells]].
| description =Increases the range of the spell by 50%. Melee spells{{note|Only melee spells with a range of 1.5m / 5ft count for this. Melee spells with a range of 2m / 7ft will only get the 50% increase (now 3m / 10ft).}} are increased to {{Range|m=9|ft=30}}.
| description =Increases the range of the spell by 50%. {{SmallIcon|Melee Range Icon.png}}Melee spells{{note|Only melee spells with a range of 1.5m / 5ft count for this. Melee spells with a range of 2m / 7ft will only get the 50% increase (now 3m / 10ft).}} are increased to {{Range|m=9|ft=30}}.
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Costs 1 {{R|sp|1}} per spell.
Costs 1 {{R|sp|1}} per spell.

Revision as of 16:43, 30 December 2023

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Metamagic Distant Spell.webp

Metamagic: Distant Spell is a toggleable passive feature used by Sorcerer Sorcerers. This Metamagic ability allows Sorcerers to increase the range of their Spells.

Description

Increases the range of the spell by 50%. Melee spells[note 1] are increased to  Range: 9 m / 30 ft.

Costs 1 Sorcery Point per spell.

Details

Toggleable

How to learn

Classes:

Notes

  1. Only melee spells with a range of 1.5m / 5ft count for this. Melee spells with a range of 2m / 7ft will only get the 50% increase (now 3m / 10ft).