Modding:Creating Armor Mods: Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 5: Line 5:
}}{{NavModding}}
}}{{NavModding}}


In order to create an outfit mesh you will need:
In order to create a custom outfit mesh you will need:


[[Modding:Creating and Exporting Meshes in Blender|Create and Export a Mesh in Blender]]
[[Modding:Creating and Exporting Meshes in Blender|Create and Export a Mesh in Blender]]


[[Modding:Coding An Item|Coding an Item as a LSX]]<div class="nomobile" column-width: "60em2;>
[[Modding:Coding An Item|Coding an Item as a LSX]]
 
[[Modding:Texture formatting|Texture Formatting]]<div class="nomobile" column-width: "60em2;>
{| class="nomobile" style="text-align:center; margin: auto; border:1px solid #785000; font-size:83%; background-color:#1B1B1B; width: 60;" ;
{| class="nomobile" style="text-align:center; margin: auto; border:1px solid #785000; font-size:83%; background-color:#1B1B1B; width: 60;" ;
|- style="font-weight:bold; background-color:#281C14; color:#c27736; border:0px none;"
|- style="font-weight:bold; background-color:#281C14; color:#c27736; border:0px none;"

Revision as of 14:26, 30 December 2023

Bgwiii.png CommunityGuidesModding

Modding guides
Modding resources


In order to create a custom outfit mesh you will need:

Create and Export a Mesh in Blender

Coding an Item as a LSX

Texture Formatting