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Clothing: Difference between revisions
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m (poisoner's robe icon update) |
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* {{Icon|Simple Robe Icon.png}} [[Simple Robe]] | * {{Icon|Simple Robe Icon.png}} [[Simple Robe]] | ||
* {{Icon|Sorcerer Robe Icon.png}} [[Sorcerer Robe]] | * {{Icon|Sorcerer Robe Icon.png}} [[Sorcerer Robe]] | ||
* {{Icon| | * {{Icon|Poisoners Robe Icon.png}} {{uncommon|Poisoner's Robe}} | ||
* {{Icon|Robe Of Summer Icon.png}} {{uncommon|Robe of Summer}} | * {{Icon|Robe Of Summer Icon.png}} {{uncommon|Robe of Summer}} | ||
* {{Icon|The Protecty Sparkswall Icon.png}} {{uncommon|The Protecty Sparkswall}} | * {{Icon|The Protecty Sparkswall Icon.png}} {{uncommon|The Protecty Sparkswall}} | ||
* {{Icon|Bloodguzzler Garb Icon.png}} {{rare|Bloodguzzler Garb}} | * {{Icon|Bloodguzzler Garb Icon.png}} {{rare|Bloodguzzler Garb}} |
Revision as of 02:36, 10 March 2023
Clothing provides no additional protection against damage, but allows classes with no armour proficiency (like Sorcerer and Wizard) to cast Spells in combat.
When wearing clothing, your Armour Class is equal to 10 plus your Dexterity Modifier.