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→Act One
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*When at 50% or less [[hit points]], you don't trigger enemy {{sai|Opportunity Attack|Opportunity Attacks}} | *When at 50% or less [[hit points]], you don't trigger enemy {{sai|Opportunity Attack|Opportunity Attacks}} | ||
| Magically locked gilded chest near the statue of Selûne inside the cave | | Magically locked{{ref|name=note5}} gilded chest near the statue of Selûne inside the cave | ||
|style="text-align:center"| [[Owlbear Nest]] {{Coords|-321|-135}} | |style="text-align:center"| [[Owlbear Nest]] {{Coords|-321|-135}} | ||
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*On a hit with this spear, the target must succeed [[DC]] 11 [[Dexterity]] [[saving throw|save]] or get {{cond|Blinded}} for 2 turns | *On a hit with this spear, the target must succeed [[DC]] 11 [[Dexterity]] [[saving throw|save]] or get {{cond|Blinded}} for 2 turns | ||
*Deal additional {{DamageColor|Physical|2d6 Piercing}} damage with this weapon against creatures with 4+ eyes | *Deal additional {{DamageColor|Physical|2d6 Piercing}} damage with this weapon against creatures with 4+ eyes | ||
| Crafted by combining [[Shaft of a Broken Spear]] and [[Head of a Broken Spear]] | | Crafted by combining [[Shaft of a Broken Spear]] and [[Head of a Broken Spear]] | ||
|style="text-align:center"| [[Owlbear Nest]] {{Coords|-351|-116}} | |style="text-align:center"| [[Owlbear Nest]] {{Coords|-351|-116}} | ||
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<references> | |||
{{ref|A [[Selûnite Prayer Sheet|note]] hidden behind the statue should be read next to the chest to unlock it. Selûne-devoted [[Cleric|clerics]] can open the chest without the note.|name=note5}} | |||
</references> | |||
{{h3|[[Blighted Village]]}} | {{h3|[[Blighted Village]]}} | ||
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| {{MdRarityItem|Warped Headband of Intellect}} | | {{MdRarityItem|Warped Headband of Intellect}} | ||
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*Set your [[Intelligence]] to 17 while wearing this headband | *Set your [[Intelligence]] to 17{{ref|name=note6}} while wearing this headband | ||
| [[Lump the Enlightened]] in the south-western part of the village | | [[Lump the Enlightened]] in the south-western part of the village | ||
|style="text-align:center"| {{Coords|13|366}} | |style="text-align:center"| {{Coords|13|366}} | ||
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{{ | <references> | ||
{{ref|If wearer's Intelligence score is higher, this item has no effect.|name=note6}} | |||
</references> | |||
{{h3|[[Sunlit Wetlands]]}} | {{h3|[[Sunlit Wetlands]]}} | ||
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{{h3|[[The Risen Road]]}} | {{h3|[[The Risen Road]]}} | ||
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{{h3|[[Waukeen's Rest]]}} | {{h3|[[Waukeen's Rest]]}} | ||
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*When you jump, deal {{DamageColor|Thunder|1d4 Thunder}} damage in a 3 m / 10 ft radius on landing | *When you jump, deal {{DamageColor|Thunder|1d4 Thunder}} damage in a 3 m / 10 ft radius on landing | ||
| Locked gilded chest in the burning room on the upper floor | | Locked gilded chest in the burning room on the upper floor | ||
|style="text-align:center"| {{Coords|-85|631}} | |style="text-align:center"| {{Coords|-85|631}} | ||
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{{h3|[[Mountain Pass]]}} | {{h3|[[Mountain Pass]]}} | ||
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| {{MdRarityItem|Githyanki Greatsword}} | | {{MdRarityItem|Githyanki Greatsword}} | ||
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*If [[githyanki]] | *If [[githyanki]]{{ref|name=note7}}, deal additional {{DamageColor|Psychic|1d4 Psychic}} damage with this weapon | ||
| [[Sarth Baretha]] at the githyanki patrol near the bridge | | [[Sarth Baretha]] at the githyanki patrol near the bridge | ||
|rowspan="3" style="text-align:center"| {{Coords|-137|558}} | |rowspan="3" style="text-align:center"| {{Coords|-137|558}} | ||
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{{ | <references> | ||
{{ref|[[Disguise Self|Disguise]] before equipping the item also works.|name=note7}} | |||
</references> | |||
{{h3|[[Goblin Camp]]}} | {{h3|[[Goblin Camp]]}} | ||
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*[[Movement speed]] is increased by 3 m / 10 ft | *[[Movement speed]] is increased by 3 m / 10 ft | ||
| [[Novice Crusher]] near the [[Goblin Camp]] waypoint | | [[Novice Crusher]]{{ref|name=note8}} near the [[Goblin Camp]] waypoint | ||
|style="text-align:center"| {{Coords|-74|441}} | |style="text-align:center"| {{Coords|-74|441}} | ||
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<references> | |||
{{ref|Can also be acquired by choosing the dialogue option to kiss his feet and slip the ring off his toe.|name=note8}} | |||
</references> | |||
{{h3|[[Shattered Sanctum]]}} | {{h3|[[Shattered Sanctum]]}} | ||
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|rowspan="2" style="text-align:center"| | |rowspan="2" style="text-align:center"| | ||
*{{Coords|298|-22}} | *{{Coords|298|-22}} | ||
*{{Coords|258|-19}} | *{{Coords|258|-19}}{{ref|name=note9}} | ||
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| {{MdRarityItem|Absolute's Talisman}} | | {{MdRarityItem|Absolute's Talisman}} | ||
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*[[Resistance]] to {{DamageColor|Necrotic|Necrotic}} damage. Deal additional {{DamageColor|Necrotic|1d6 Necrotic}} damage on a hit with this mace, and suffer the same amount yourself (halved through resistance) | *[[Resistance]] to {{DamageColor|Necrotic|Necrotic}} damage. Deal additional {{DamageColor|Necrotic|1d6 Necrotic}} damage on a hit with this mace, and suffer the same amount yourself (halved through resistance) | ||
| Bought, stolen, or looted from [[Abdirak]] at his quarters | | Bought, stolen{{ref|name=note10}}, or looted from [[Abdirak]] at his quarters | ||
|style="text-align:center"| {{Coords|331|-21}} | |style="text-align:center"| {{Coords|331|-21}} | ||
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*Deal additional {{DamageColor|Necrotic|1d4 Necrotic}} damage with this weapon against {{cond|Knocked Out}} or {{cond|Sleeping}} targets | *Deal additional {{DamageColor|Necrotic|1d4 Necrotic}} damage with this weapon against {{cond|Knocked Out}} or {{cond|Sleeping}} targets | ||
| Rewarded by [[Sazza]] at [[Minthara|Minthara's]] table for [[Save the Goblin Sazza]] | | Rewarded by [[Sazza]]{{ref|name=note11}} at [[Minthara|Minthara's]] table for [[Save the Goblin Sazza]] | ||
|style="text-align:center"| {{Coords|333|41}} | |style="text-align:center"| {{Coords|333|41}} | ||
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{{back to | <references> | ||
{{ref|She will move here if offered to go to a private place.|name=note9}} | |||
{{ref|If you buy or steal the mace before his ritual, he will take it back during the ritual.|name=note10}} | |||
{{ref|You have to confirm during dialogue that Sazza didn't know who you are.|name=note11}} | |||
</references> | |||
{{h3|[[Underdark]]}} | {{h3|[[Underdark]]}} | ||
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*When you deal {{DamageColor|Radiant|Radiant}} damage, inflict {{cond|Radiating Orb}} in a 3 m / 10 ft radius around the target(s) | *When you deal {{DamageColor|Radiant|Radiant}} damage, inflict {{cond|Radiating Orb}} in a 3 m / 10 ft radius around the target(s) | ||
| Locked opulent chest behind the hidden door south of the [[Selûnite Outpost]] waypoint | | Locked opulent chest behind the hidden door{{ref|name=note12}} south of the [[Selûnite Outpost]] waypoint | ||
|style="text-align:center"| {{Coords|176|-247}} | |style="text-align:center"| {{Coords|176|-247}} | ||
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*Gain an action to surround yourself for 5 turns with either the {{strong|Singing}} aura that grants all allies in a 6 m / 20 ft radius a 1d4 bonus to [[Charisma]], [[Wisdom]], and [[Intelligence]] [[attack rolls]] and [[saving throws]], or the {{strong|Shrieking}} aura that reduces enemy [[Charisma]], [[Wisdom]], and [[Intelligence]] [[saving throws]] by 1d4 in a 6 m / 20 ft radius and lets you deal additional {{DamageColor|Thunder|1d4 Thunder}} damage to them. Effect ends when this weapon is unequipped ({{recharge|short rest}}) | *Gain an action to surround yourself for 5 turns with either the {{strong|Singing}} aura that grants all allies in a 6 m / 20 ft radius a 1d4 bonus to [[Charisma]], [[Wisdom]], and [[Intelligence]] [[attack rolls]] and [[saving throws]], or the {{strong|Shrieking}} aura that reduces enemy [[Charisma]], [[Wisdom]], and [[Intelligence]] [[saving throws]] by 1d4 in a 6 m / 20 ft radius and lets you deal additional {{DamageColor|Thunder|1d4 Thunder}} damage to them. Effect ends when this weapon is unequipped ({{recharge|short rest}}) | ||
*Unlike most [[Longswords]], this sword is a [[finesse]] weapon | *Unlike most [[Longswords]], this sword is a [[finesse]] weapon | ||
| Lodged into an ornate rock west of the [[Underdark#Ancient Battlefield|Ancient Battlefield]] | | Lodged into an ornate rock west of the [[Underdark#Ancient Battlefield|Ancient Battlefield]] | ||
|style="text-align:center"| {{Coords|116|-192}} | |style="text-align:center"| {{Coords|116|-192}} | ||
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*When you deal {{DamageColor|Cold|Cold}} damage with a spell, the target must succeed [[DC]] 12 [[Constitution]] [[saving throw|save]] or get {{cond|Chilled}} for 2 turns | *When you deal {{DamageColor|Cold|Cold}} damage with a spell, the target must succeed [[DC]] 12 [[Constitution]] [[saving throw|save]] or get {{cond|Chilled}} for 2 turns | ||
*Cast {{sai|Ray of Frost}} ({{recharge|Per turn}}) | *Cast {{sai|Ray of Frost}} ({{recharge|Per turn}}) | ||
| Crafted by combining [[Icy Helve]], [[Icy Metal]] and [[Icy Crystal]] | | Crafted by combining [[Icy Helve]], [[Icy Metal]] and [[Icy Crystal]] | ||
|style="text-align:center"| {{Coords|119|-248}} | |style="text-align:center"| {{Coords|119|-248}} | ||
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*Looted, bought or of stolen from [[Pooldripp the Zealous]] | *Looted, bought or of stolen from [[Pooldripp the Zealous]] | ||
*Rewarded by [[BOOOAL]] at its altar if the player decides to be his chosen | *Rewarded by [[BOOOAL]] at its altar if the player decides to be his chosen | ||
|style="text-align:center"| [[The Festering Cove]] {{Coords|-420|285}} | |style="text-align:center"| [[The Festering Cove]] {{Coords|-420|285}} | ||
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*Cast {{sai|Detect Thoughts}} ({{recharge|long rest}}) | *Cast {{sai|Detect Thoughts}} ({{recharge|long rest}}) | ||
| Gilded chest near the stairs on the upper level of the ground floor | | Gilded chest near the stairs on the upper level of the ground floor{{ref|name=note13}} | ||
|style="text-align:center"| [[Arcane Tower]] {{Coords|-46|-282}} | |style="text-align:center"| [[Arcane Tower]] {{Coords|-46|-282}} | ||
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*Cast {{sai|Feather Fall}} ({{recharge|Per turn}}) | *Cast {{sai|Feather Fall}} ({{recharge|Per turn}}) | ||
| [[Chest of the Mundane]] on the northern balcony near the tower's entrance | | [[Chest of the Mundane]]{{ref|name=note14}} on the northern balcony near the tower's entrance | ||
|style="text-align:center"| [[Arcane Tower]] {{Coords|-37|-266}} | |style="text-align:center"| [[Arcane Tower]] {{Coords|-37|-266}} | ||
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*Cast {{sai|Light}} ({{recharge|Per turn}}) | *Cast {{sai|Light}} ({{recharge|Per turn}}) | ||
*The key to access the tower basement | *The key to access the tower basement | ||
| Rewarded by [[Bernard]] on the forth (roof) floor if having told him the correct line | | Rewarded by [[Bernard]] on the forth (roof) floor if having told him the correct line | ||
|style="text-align:center"| [[Arcane Tower]] {{Coords|-27|-287}} | |style="text-align:center"| [[Arcane Tower]] {{Coords|-27|-287}} | ||
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| {{MdRarityItem|Light of Creation}} | | {{MdRarityItem|Light of Creation}} | ||
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*Deal additional {{DamageColor|Lightning|1d6 Lightning}} damage with this weapon. Once per attack with this halberd, you must be a [[List of Creature Types#Construct|Construct]] | *Deal additional {{DamageColor|Lightning|1d6 Lightning}} damage with this weapon. Once per attack with this halberd, you must be a [[List of Creature Types#Construct|Construct]]{{ref|name=note15}} or succeed [[DC]] 10 [[Constitution]] [[saving throw|save]] to not get {{cond|Stunned}} for 1 turn | ||
| [[Bernard]] on the forth (roof) floor | | [[Bernard]] on the forth (roof) floor | ||
|style="text-align:center"| [[Arcane Tower]] {{Coords|-27|-287}} | |style="text-align:center"| [[Arcane Tower]] {{Coords|-27|-287}} | ||
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| {{MdRarityItem|Club of Hill Giant Strength}} | | {{MdRarityItem|Club of Hill Giant Strength}} | ||
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*Set your [[Strength]] to 19 while having this weapon equipped | *Set your [[Strength]] to 19{{ref|name=note16}} while having this weapon equipped | ||
| [[Stool of Hill Giant Strength]] in the workshop corner on the forth (roof) floor | | [[Stool of Hill Giant Strength]] in the workshop corner on the forth (roof) floor | ||
|style="text-align:center"| [[Arcane Tower]] {{Coords|-30|-274}} | |style="text-align:center"| [[Arcane Tower]] {{Coords|-30|-274}} | ||
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*Cast {{sai|Bless}} (level 1) ({{recharge|long rest}}) | *Cast {{sai|Bless}} (level 1) ({{recharge|long rest}}) | ||
*The '''Bless''' spell gained from this staff grants a 1d4 bonus (to 2d4 total) to [[Spells|spell]] [[attack rolls]] | *The '''Bless''' spell gained from this staff grants a 1d4 bonus (to 2d4 total) to [[Spells|spell]] [[attack rolls]] | ||
| Leaning against the bookcase on the upper level of the tower's basement | | Leaning against the bookcase on the upper level of the tower's basement{{ref|name=note17}} | ||
|style="text-align:center"| [[Arcane Tower]] {{Coords|164|-432}} | |style="text-align:center"| [[Arcane Tower]] {{Coords|164|-432}} | ||
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*Immunity to being {{cond|Electrocuted}} | *Immunity to being {{cond|Electrocuted}} | ||
*[[Resistance]] to {{DamageColor|Lightning|Lightning}} damage | *[[Resistance]] to {{DamageColor|Lightning|Lightning}} damage | ||
| Gilded chest on the upper level of the tower's basement | | Gilded chest on the upper level of the tower's basement{{ref|name=note17}} | ||
|style="text-align:center"| [[Arcane Tower]] {{Coords|163|-431}} | |style="text-align:center"| [[Arcane Tower]] {{Coords|163|-431}} | ||
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|} | |} | ||
{{ | <references> | ||
{{ref|The door requires a successful [[Perception]] check to be revealed.|name=note12}} | |||
{{ref|The ground floor can be accessed by jumping down the mushroom ledge starting {{Coords|2|-300}}.|name=note13}} | |||
{{ref|Chest items will transform once taken out of the chest.|name=note14}} | |||
{{ref|[[Gloves of the Automaton]] make you a construct. Alternatively, [[Helm of Balduran]] from Act 3 provides stun immunity.|name=note15}} | |||
{{ref|If wearer's Strength score is higher, this item has no effect.|name=note16}} | |||
{{ref|Basement is accessed by wearing the [[Guiding Light]] ring and clicking the new button on the elevator.|name=note17}} | |||
</references> | |||
{{h3|[[Grymforge]]}} | {{h3|[[Grymforge]]}} |