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Your game statistics are replaced by the statistics of the creature, though you retain your {{Ability|Intelligence}}, {{Ability|Wisdom}}, and {{Ability|Charisma}} scores. You retain the benefit of your own class features. If the target has any class levels, you can't use any of its class features. | Your game statistics are replaced by the statistics of the creature, though you retain your {{Ability|Intelligence}}, {{Ability|Wisdom}}, and {{Ability|Charisma}} scores. You retain the benefit of your own class features. If the target has any class levels, you can't use any of its class features. | ||
{{Prereq|Can only be used outside of combat.}} | |||
| action type =action | | action type =action | ||
| range =self | | range =self | ||
| notes = | | notes = | ||
* | * [https://www.dndbeyond.com/spells/magic-jar Magic Jar] on D&D Beyond. | ||
| this is an example = yes | | this is an example = yes | ||
}} | }} | ||
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| higher levels = [[Spells#Upcasting|Upcast]]: You automatically end the effects of a spell on the target if the spell's level is equal to or less than the level of the spell slot you used. | | higher levels = [[Spells#Upcasting|Upcast]]: You automatically end the effects of a spell on the target if the spell's level is equal to or less than the level of the spell slot you used. | ||
| notes = | | notes = | ||
* [https://www.dndbeyond.com/spells/dispel-magic Dispel Magic] on D&D Beyond. | |||
| this is an example = yes | | this is an example = yes | ||
}} | }} | ||
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| variants =Magic Circle: Elemental, Magic Circle: Fiend, Magic Circle: Undead | | variants =Magic Circle: Elemental, Magic Circle: Fiend, Magic Circle: Undead | ||
| notes = | | notes = | ||
* Game files suggest in BG3 version the spell would work on only one creature type at a time, and celestials and fey are missing from that list. In 5e the spell says "Choose one or more of the following types of creatures: celestials, elementals, fey, fiends, or undead." | * Game files suggest in BG3 version the spell would work on only one creature type at a time, and celestials and fey are missing from that list. In 5e the spell says "Choose one or more of the following types of creatures: celestials, elementals, fey, fiends, or undead." | ||
* [https://www.dndbeyond.com/spells/magic-circle Magic Circle] on D&D Beyond. | |||
| this is an example = yes | | this is an example = yes | ||
}} | }} | ||
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| range =touch | | range =touch | ||
| higher levels = | | higher levels = | ||
| notes =* In BG3 you learn all stats of an item by default and all effects affecting a creature can be seen in the examine window, making this spell useless in BG3, which is probably why it was cut. | | notes =* In BG3 you learn all stats of an item by default and all effects affecting a creature can be seen in the examine window, making this spell useless in BG3, which is probably why it was cut. | ||
* [https://www.dndbeyond.com/spells/identify Identify] on D&D Beyond. | |||
| this is an example = yes | | this is an example = yes | ||
}} | }} | ||
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| higher levels = | | higher levels = | ||
| notes =* This may sound similar to the [[Scrying Eye]] NPC in Baldur's Gate 3, however the Scrying Eye is actually a result of another 5e spell - [https://www.dndbeyond.com/spells/scrying Scrying], which is quite differently implemented in BG3, as the Scrying's orb can only be seen with see invisibility and it is invulnerable to damage and only can be destroyed by Dispel Magic (or a similar effect). | | notes =* This may sound similar to the [[Scrying Eye]] NPC in Baldur's Gate 3, however the Scrying Eye is actually a result of another 5e spell - [https://www.dndbeyond.com/spells/scrying Scrying], which is quite differently implemented in BG3, as the Scrying's orb can only be seen with see invisibility and it is invulnerable to damage and only can be destroyed by Dispel Magic (or a similar effect). | ||
* [https://www.dndbeyond.com/spells/arcane-eye Arcane eye] on D&D Beyond. | |||
| this is an example = yes | | this is an example = yes | ||
}} | }} | ||
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| higher levels = | | higher levels = | ||
| notes =* This spell could have been used to communicate with enemies and sentient creatures who don't speak Common. Larian probably decided it wasn't worth it to add NPCs who speak various different languages that the player may or may not understand, Additionally, many books would be written in languages you don't know, forcing the player to use this spell, creating obstacles that might feel repetitive and tiresome after a while. | | notes =* This spell could have been used to communicate with enemies and sentient creatures who don't speak Common. Larian probably decided it wasn't worth it to add NPCs who speak various different languages that the player may or may not understand, Additionally, many books would be written in languages you don't know, forcing the player to use this spell, creating obstacles that might feel repetitive and tiresome after a while. | ||
* [https://www.dndbeyond.com/spells/comprehend-languages Comprehend Languages] on D&D Beyond. | |||
| this is an example = yes | | this is an example = yes | ||
}} | }} | ||
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| higher levels = | | higher levels = | ||
| notes =* This spell can reveal a lot of hidden information to the player, but it does require you to be level 11, so it would allow the players to immediately see through [[Orin]]'s disguises (as if it wasn't obvious enough) as well as through other shapeshifters like [[Dolor]] and the other [[Doppelganger]]s, [[Grisly]], [[Jatlo]]. This probably interfered too much with the plot. | | notes =* This spell can reveal a lot of hidden information to the player, but it does require you to be level 11, so it would allow the players to immediately see through [[Orin]]'s disguises (as if it wasn't obvious enough) as well as through other shapeshifters like [[Dolor]] and the other [[Doppelganger]]s, [[Grisly]], [[Jatlo]]. This probably interfered too much with the plot. | ||
* [https://www.dndbeyond.com/spells/true-seeing True Seeing] on D&D Beyond. | |||
| this is an example = yes | | this is an example = yes | ||
}} | }} | ||
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| higher levels = | | higher levels = | ||
| notes =* This spell has the duration of 10 minutes (60 turns) but Baldur's Gate 3 doesn't do durations like that so it would probably only have 10 turns. | | notes =* This spell has the duration of 10 minutes (60 turns) but Baldur's Gate 3 doesn't do durations like that so it would probably only have 10 turns. | ||
* [https://www.dndbeyond.com/spells/levitate Levitate] on D&D Beyond. | |||
| this is an example = yes | | this is an example = yes | ||
}} | }} | ||
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| higher levels = | | higher levels = | ||
| notes =* This spell has the duration of 10 minutes (60 turns) but Baldur's Gate 3 doesn't do durations like that so it would probably only have 10 turns. | | notes =* This spell has the duration of 10 minutes (60 turns) but Baldur's Gate 3 doesn't do durations like that so it would probably only have 10 turns. | ||
* [https://www.dndbeyond.com/spells/mending Mending] on D&D Beyond. | |||
| this is an example = yes | | this is an example = yes | ||
}} | }} |