Ad placeholder
Charge: Difference between revisions
Jump to navigation
Jump to search
HiddenDragon (talk | contribs) mNo edit summary |
HiddenDragon (talk | contribs) No edit summary |
||
Line 2: | Line 2: | ||
| summary = '''Charge''' is a {{SAI|Wild Shape: Deep Rothé}} Action. Deep Rothés use this ability to ram into enemies in a straight line, dealing piercing damage and possibly knocking them prone. | | summary = '''Charge''' is a {{SAI|Wild Shape: Deep Rothé}} Action. Deep Rothés use this ability to ram into enemies in a straight line, dealing piercing damage and possibly knocking them prone. | ||
| description = Charge forward, attacking all hostile creatures in your way. Deal {{DamageText|2d6 + Strength Modifier|Piercing}} damage and potentially knock targets {{Cond|Prone}}. | | description = Charge forward, attacking all hostile creatures in your way. Deal {{DamageText|2d6 + Strength Modifier|Piercing}} damage and potentially knock targets {{Cond|Prone}}. | ||
| warning = Doesn't provoke Opportunity Attacks. | |||
Doesn't provoke | |||
| image = Charge.webp | | image = Charge.webp | ||
| cost = action, movement | | cost = action, movement |
Revision as of 19:53, 22 December 2023
Template:Up to date
Piercing damage and potentially knock targets .
Charge is a Action. Deep Rothés use this ability to ram into enemies in a straight line, dealing piercing damage and possibly knocking them prone.
Description
Charge forward, attacking all hostile creatures in your way. Deal 2d6 + Strength Modifier![Damage Types](/w/images/thumb/0/0b/Piercing_Damage_Icon.png/25px-Piercing_Damage_Icon.png)
Doesn't provoke Opportunity Attacks.
Properties
- Cost:
-
Action +
Movement
- Damage:
-
2d6 (2~12) + Strength modifier
Piercing
- Details:
-
Attack roll
-
Range: 18 m / 60 ft
At Higher Levels
Condition: Prone
Duration: 2 turns
- Can't move or take
Actions,
Bonus actions, or
Reactions, and has
Disadvantage on
Strength and Dexterity saving throws.
- Attacks against a Prone creature have
Advantage if they're made within
3 m / 10 ft of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only
1.5 m / 5 ft of Movement Speed to stand up.
- A character with the Athlete feat spends only
How to learn
Used by creatures: Wild Shape: Deep Rothé