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Bloody Bonesaw: Difference between revisions

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m (Category casing)
(Updated damage/save fields)
Line 4: Line 4:
| image = Generic Physical.webp
| image = Generic Physical.webp
| cost = action
| cost = action
| damage = amount:8d8, type:Slashing, mod:Dexterity
| damage = 8d8
| save = DEX, Target still takes half damage.
| damage type = Slashing
| damage modifier = exterity
| save = DEX
| save dc = 18
| on save = Target still takes half damage.
| range m = 2.5
| range m = 2.5
| range ft = 8
| range ft = 8
Line 11: Line 15:
| condition = Slowed
| condition = Slowed
| condition duration = 2
| condition duration = 2
| condition save = DEX
| condition dc = 18
| used by creatures = Malus Thorm
| used by creatures = Malus Thorm
}}
}}
[[Category:Actions]]
[[Category:Class actions]]

Revision as of 19:19, 22 December 2023

Generic Physical.webp

Bloody Bonesaw is one of Malus Thorm's Class Actions that allows him to hack at a target with a Bonesaw. He must have his assistant hand him the tool first.

Description

Hack at a target and possibly Slow Slow it.

Properties

Cost:
Action
Damage:
Details:
 Range: 2.5 m / 8 ft
DEX Save (DC 18) (On Save: Target still takes half damage.)

Condition: Slowed

Slowed Slowed

Duration: 2 turns

DC 18  Dexterity saving throw

How to learn

Used by creatures: Malus Thorm