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Part the Flesh: Difference between revisions
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HiddenDragon (talk | contribs) (Removed note, it is dealing proficiency bonus damage) |
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| condition save = CON | | condition save = CON | ||
| condition duration = 3 | | condition duration = 3 | ||
| condition dc = weapon action | |||
| range = melee | | range = melee | ||
| save = CON | |||
| attack roll = yes | | attack roll = yes | ||
| recharge = Short Rest | | recharge = Short Rest | ||
| notes = | | notes = | ||
}} | }} |
Revision as of 00:13, 22 December 2023
Part the Flesh is a weapon action granted by Fleshrender.
Description
Thrust forward with diabolical precision, possibly stymying your target's ability to heal.
Properties
- Cost
- Action
- Damage
- Normal weapon damage
- +
- Details
- Attack roll
- CON Save
- Melee: 1.5 m / 5 ft
- Recharge: Short rest
Condition: Rended Flesh
Duration: 3 turns
Weapon action DC Constitution saving throw
- Affected entity can't be healed and can't gain Temporary Hit Points.
How to learn
Granted by the weapons:
- Fleshrender
- Render of Scrumptious Flesh (inaccessible)