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Hellflame Cleave: Difference between revisions

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|name = Hellflame Cleave
|name = Hellflame Cleave
|weapons = Hellfire Greataxe
|weapons = Hellfire Greataxe
|description = Spew hellish flames and strike your foes. On Save: Targets still take half damage. Hellfire ignores [[resistance]] and [[Damage types#Immunity|immunity]] to {{DamageText||Fire}} damage.
|description = Spew hellish flames and strike your foes.
|cost = action
|cost = action
|range m = 3
|range m = 3
Line 9: Line 9:
|condition = Roiling Hellfire
|condition = Roiling Hellfire
|condition duration = 1
|condition duration = 1
|condition save = DEX
|condition dc = caster
|damage = weapon
|damage = weapon
|extra damage = 2d6
|extra damage = 2d6
|extra damage type = Fire
|extra damage type = Fire
|recharge = Short Rest
|recharge = Short Rest
|save = dex
|save = DEX
|save dc = caster
|on save = Targets still take half damage.
|warning = {{Prereq|Hellfire ignores [[resistance]] and [[Damage types#Immunity|immunity]] to {{DamageText||Fire}} damage.}}
|notes =  
|notes =  
*The damage of the strike is halved if the target succeeds their [[Dexterity]] [[saving throw]] against attacker's [[DC|Spellcasting DC]].
*The '''Roiling Hellfire''' condition is applied by a 1.5 m / 5.0 ft radius AoE zone that lasts for 2 turns. This zone is created when the action is used.
*The '''Roiling Hellfire''' condition is applied by a 1.5 m / 5.0 ft radius AoE zone that lasts for 2 turns. This zone is created when the action is used.
*Despite the tooltip saying that Hellfire ignores resistances and immunities, it does not. Proof - [[:File:Rolling Hellfire Resistances.png]]
*Despite the tooltip saying that Hellfire ignores resistances and immunities, it does not. Proof - [[:File:Rolling Hellfire Resistances.png]]
}}
}}

Revision as of 23:46, 21 December 2023

Template:Up to date

Hellflame Cleave is a weapon action granted by Hellfire Greataxe.

Description

Spew hellish flames and strike your foes.

Hellfire ignores resistance and immunity to Damage TypesFire damage.

Properties

Cost
Action
Damage
Normal weapon damage
+
D6 Fire.png 2d6 (2~12) Damage TypesFire
Details
DEX Save (Spell save DC) (On Save: Targets still take half damage.)
 Range: 3 m / 10 ft
Recharge: Short rest

Condition: Roiling Hellfire

Roiling Hellfire Roiling Hellfire

Duration: 1 turn

Spell save DC  Dexterity saving throw

D6 Fire.png 6d6 (6~36) Damage TypesFire damage
  • Flames from the heart of Avernus engulf this entity, inflicting 6d6Damage TypesFire damage per turn.

How to learn

Granted by the weapons:

Notes

  • The Roiling Hellfire condition is applied by a 1.5 m / 5.0 ft radius AoE zone that lasts for 2 turns. This zone is created when the action is used.
  • Despite the tooltip saying that Hellfire ignores resistances and immunities, it does not. Proof - File:Rolling Hellfire Resistances.png