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Heartstopper: Difference between revisions

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(Updated saves/warning)
Line 3: Line 3:
| name = Heartstopper
| name = Heartstopper
| weapon types = Morningstars
| weapon types = Morningstars
| description = Smash an enemy's chest in and possibly inflict {{Cond|Chest Trauma}}. [[List_of_Creature_Types#Undead|Undead]] and [[List_of_Creature_Types#Construct|Constructs]] can't suffer '''Chest Trauma'''.
| description = Smash an enemy's chest in and possibly inflict {{Cond|Chest Trauma}}.
| damage = 1d4
| damage = 1d4
| cost = action
| cost = action
| damage type = Bludgeoning
| damage type = Bludgeoning
| damage modifier = Strength
| damage modifier = finesse
| range = weapon
| range = weapon
| attack roll = yes
| attack roll = yes
Line 14: Line 14:
| condition save = CON
| condition save = CON
| condition duration = 2
| condition duration = 2
| condition dc = weapon action
| warning = {{Prereq|[[List_of_Creature_Types#Undead|Undead]] and [[List_of_Creature_Types#Construct|Constructs]] can't get Chest Trauma.}}
}}
}}

Revision as of 23:42, 21 December 2023

Template:Up to date

Heartstopper is a weapon action available to characters proficient in and wielding a morningstar in their main hand.

Description

Smash an enemy's chest in and possibly inflict Chest Trauma Chest Trauma.

Undead and Constructs can't get Chest Trauma.

Properties

Cost
Action
Damage
Details
Attack roll
 Range: Normal weapon range
Recharge: Short rest

Condition: Chest Trauma

Chest Trauma Chest Trauma

Duration: 2 turns

Weapon action DC  Constitution saving throw

How to learn

Granted by wielding the following weapon types with proficiency: