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Water Whip: Knock Prone: Difference between revisions
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4d10 (4~40)
Bludgeoning
HiddenDragon (talk | contribs) (Updated variant of field) |
HiddenDragon (talk | contribs) mNo edit summary |
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| range m = 9 | | range m = 9 | ||
| save = DEX | | save = DEX | ||
| | | higher levels = At level 9, its damage dice increases by one. {{DamageInfo|4d10|Bludgeoning}} | ||
| variant of = Water Whip | | variant of = Water Whip | ||
| notes = | | notes = | ||
}} | }} |
Revision as of 09:16, 16 December 2023
Water Whip: Knock Prone is an Action that allows a to deal damage and knock a target prone.
Description
Use the water whip to knock the target .
Properties
- Cost:
-
Action + 3
Ki Points
- Damage:
-
3d10 (3~30)
Bludgeoning
- Details:
-
Range: 9 m / {{{range ft}}} ft
-
DEX Save
At Higher Levels
At level 9, its damage dice increases by one.

How to learn
This action is a variation of: