Ad placeholder

Water Whip: Knock Prone: Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
(Updated variant of field)
mNo edit summary
Line 7: Line 7:
| range m = 9
| range m = 9
| save = DEX
| save = DEX
| higherlevels = At level 9, its damage dice increases by one. {{DamageInfo|4d10|Bludgeoning}}
| higher levels = At level 9, its damage dice increases by one. {{DamageInfo|4d10|Bludgeoning}}
| variant of = Water Whip
| variant of = Water Whip
| notes =
| notes =
}}
}}

Revision as of 09:16, 16 December 2023

Water Whip Knock Prone.webp

Water Whip: Knock Prone is an Action that allows a Way of the Four Elements Way of the Four Elements to deal damage and knock a target prone.

Description

Use the water whip to knock the target Prone Prone.

Properties

Cost:
Action + 3 Ki Points
Damage:
D10 Physical.png 3d10 (3~30) Damage TypesBludgeoning
Details:
 Range: 9 m / {{{range ft}}} ft
DEX Save

At Higher Levels

At level 9, its damage dice increases by one.
D10 Physical.png 4d10 (4~40) Damage TypesBludgeoning

How to learn

This action is a variation of:
Water Whip Water Whip