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Divine Smite (reaction): Difference between revisions
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(Created page with "{{SpellPage | name = Divine Smite | image = Divine Smite.webp | level = 1 | school = | ritual = | class learns at level 2 = Paladin | summary = '''Divine Smite''' is a {{class|Paladin}} reaction. The reaction can be done after successfully hitting a target with any melee weapon attack, and can be used multiple times in one attack (e.g. while dual-wielding). It is the reaction version of {{SAI|Divine Smite}}. | description = Your weapon deals an...") |
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{{hatnote| Also see {{SAI|Divine Smite}}}} | |||
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| name = Divine Smite | | name = Divine Smite |
Revision as of 15:02, 12 December 2023
Also see
Divine Smite is a level 1 spell. Divine Smite is a reaction. The reaction can be done after successfully hitting a target with any melee weapon attack, and can be used multiple times in one attack (e.g. while dual-wielding). It is the reaction version of .
Description
Your weapon deals an additional 2d8RadiantDRS, increased by 1d8Radiant when attacking fiends or undead.
Properties
At higher levels
- When Divine Smite is cast at 2nd Level or higher, damage increases by 1d8Radiant for each Spell Slot Level above 1st. This damage is capped to 5d8, so using a spell slot above 4th spell level adds no further damage.
How to learn
Classes:
- Class Level 2: Paladin
Notes
- Does not cost a Reaction point.
- In-game the reaction is split into one reaction for normal hits called Divine Smite and one for critical hits called Divine Smite: Critical Hit per level.
- This means that with a level 2 spell slot you will have four reactions. Two for each level.
- By default Divine Smite: Critical Hit is on auto and Divine Smite is disabled.
- In-game Divine Smite is listed under Class Actions in your spellbook.