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Corpulent Rage: Difference between revisions
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| save = STR | | save = STR | ||
| attack roll = | | attack roll = | ||
| ritual = | | ritual = | ||
| range = melee | | range = melee | ||
| condition = Berserk | | condition = Berserk | ||
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| condition save = | | condition save = | ||
| used by creatures = Flesh | | used by creatures = Flesh | ||
| notes = | | notes = * Flesh will attack his allies when affected by {{Cond|Berserk}}. | ||
| video = | | video = | ||
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[[Category:Class actions]] | [[Category:Class actions]] |
Revision as of 13:44, 12 December 2023
Corpulent Rage is a class action used by Flesh. When its health reaches a certain threshold, this action makes it go .
Description
As your health diminishes, let out a bone-quaking roar that pushes back anyone near you, and go Berserk.
Properties
- Damage:
-
2d4 (2~8)
Thunder
- Details:
-
Melee: 1.5 m / 5 ft
-
Recharge: Short rest
-
STR Save
Condition: Berserk
Duration: Until Long rest
- A frenetic rage racks the affected entity's flesh. Its Multiattacks each deal an additional 1d8
Bludgeoning damage and knocks targets
- It also gains Resistance to Slashing, Piercing, and Bludgeoning damage, and has
Advantage on Strength Checks and Saving Throws.
- This frenzy ends if the affected entity regains all its hit points.
How to learn
Used by creatures: Flesh
Notes
- Flesh will attack his allies when affected by .