Ad placeholder
Permit Passage: Difference between revisions
Jump to navigation
Jump to search
HarveyPekar (talk | contribs) m (everything i knew was wrong) |
HarveyPekar (talk | contribs) m (the exhaust cap is four, that's the highest i got.) |
||
Line 7: | Line 7: | ||
| used by creatures = Umbral Tremor | | used by creatures = Umbral Tremor | ||
| notes = * The type of Justiciar summoned includes [[Justiciar Avenger]], [[Justiciar Soulhunter]], [[Justiciar Nightweaver]], or for one specific Tremor [[Justiciar Crusader]]. | | notes = * The type of Justiciar summoned includes [[Justiciar Avenger]], [[Justiciar Soulhunter]], [[Justiciar Nightweaver]], or for one specific Tremor [[Justiciar Crusader]]. | ||
* Use of this ability consumes a "spell slot," limiting the amount of creatures each Umbral Tremor can summon. | * Use of this ability consumes a "spell slot," limiting the amount of creatures each Umbral Tremor can summon. The number of slots possessed by each tremor is variable and ranges between one and four. | ||
}} | }} |
Revision as of 13:10, 12 December 2023
Permit Passage is a class action used by Umbral Tremor to summon allies.
Description
The Umbral Tremor has opened, letting through a Dark Justiciar
Properties
- Cost:
- Bonus action
- Details:
- Recharge: Per turn
How to learn
Used by creatures: Umbral Tremor
Notes
- The type of Justiciar summoned includes Justiciar Avenger, Justiciar Soulhunter, Justiciar Nightweaver, or for one specific Tremor Justiciar Crusader.
- Use of this ability consumes a "spell slot," limiting the amount of creatures each Umbral Tremor can summon. The number of slots possessed by each tremor is variable and ranges between one and four.