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Soul Ascension: Difference between revisions
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| area = Writhing Souls | | area = Writhing Souls | ||
| area category = | | area category = | ||
| area shape = radius | | area shape = radius | ||
| area range m = | | area range m = 3 | ||
| area range ft = | | area range ft = | ||
| area duration = 2 | | area duration = 2 | ||
| area turn start damage = | | area turn start damage = |
Revision as of 12:30, 9 December 2023
Soul Ascension is a level 6 spell. It is available to Raphael while he is in his form. It cannot be learned by players and is only used by NPCs.
Description
Create a column of writhing souls that transforms allied Cambions into s and deals 6d10Necrotic to any non-fiend caught inside.
Cambions ascended by this cascade deal Hellfire damage, which ignores Resistance and Immunity to Fire damage.
Properties
- Damage
- 6d10 (6~60) Necrotic (Dexterity save to negate)
- Details
- Range: 3 m / ft
- Creates Area: Writhing Souls
At higher levels
Casting this spell at a higher level grants no additional benefit.
Area: Writhing Souls
[[ Writhing Souls | Writhing Souls ]]
How to learn
Used by creatures: Raphael