Ad placeholder
Greatclub (Minotaur): Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
{{ | {{Unusable}} | ||
{{WeaponPage|<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage --> | {{WeaponPage|<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage --> | ||
| name = Greatclub | | name = Greatclub |
Revision as of 00:36, 9 December 2023
This article is about content – such as items, spells or equipment – that cannot be used, but can still be accessed or acquired, either in-game or via third party tools. |
Greatclub is a mundane, nonmagical variant of the Greatclubs family of weapons. It is a simple melee weapon that's wielded with both hands. It cannot be wielded by humanoids.
Heavy, spiked branches bound together with rope and sinew. It's hard to imagine a cruder weapon, but it is effective.
Properties
- Damage
- 2d12 (2~24) + Strength modifier Bludgeoning
- Details
- Rarity: Common
- Enchantment: None
- Two-Handed
- Dippable
- Melee: 1.5 m / 5 ft
- Weight: 8.5 kg / 17 lb
- Price: 16 gp
-
UID
WPN_MINOTAUR_Greatclub_AUUID
20bd2850-f6b3-4f13-bf96-c566d8df0de4
Weapon actions
If you have proficiency, equip in main hand to gain:
- Tenacity ()
When you miss an attack, deal Bludgeoning damage equal to your Strength modifier anyway (minimum of 1).
Where to find
- This weapon can only be obtained by forcing a Minotaur to drop their weapon.