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Maul: Difference between revisions
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| uuid = 5487ceb4-b009-46ae-8ed6-cd3baaf0a18d | | uuid = 5487ceb4-b009-46ae-8ed6-cd3baaf0a18d | ||
| special = <!-- List of special features or abilities granted by the weapon. --> | | special = <!-- List of special features or abilities granted by the weapon. --> | ||
| weapon actions = | * {{Passive|Tenacity (passive feature)}} | ||
| weapon actions = Backbreaker, Concussive Smash <!-- Actions you get when you have proficiency and wield the weapon in your main-hand. --> | |||
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. --> | | where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. --> | ||
| notes = | | notes = | ||
}} | }} |
Revision as of 01:56, 4 December 2023
Maul is a common variant of the Mauls family of weapons.
Hammers like this are used in many dwarven competitions, testing who can throw them the farthest while enduring the most ale.
Properties
- Damage
- 2d6 (2~12) + Strength modifier Bludgeoning
- Details
- Rarity: Common
- Enchantment: None
- Two-Handed
- Dippable
- Melee: 1.5 m / 5 ft
- Weight: 4.5 kg / 9 lb
- Price: 40 gp
-
UID
WPN_MaulUUID
5487ceb4-b009-46ae-8ed6-cd3baaf0a18d
Special
The holder of this item gains:
Weapon actions
If you have proficiency, equip in main hand to gain:
- Backbreaker ()
Put extra force behind your strike to possibly knock your enemy .
- Concussive Smash ()
Hit an enemy with all your might to deal damage and possibly them.