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Monster Slayer Glaive: Difference between revisions

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| uuid = 0c3fcc8d-bf4b-4f65-95ec-a5d1030afe66
| uuid = 0c3fcc8d-bf4b-4f65-95ec-a5d1030afe66
| special = <!-- List of special features or abilities granted by the weapon. -->
| special = <!-- List of special features or abilities granted by the weapon. -->
* '''Monsterslayer:''' This weapon deals an additional {{DieIcon|d4|Physical}} '''1d4''' damage against [[Monstrosity]] type foes.
* {{Passive|Monsterslayer}}
* '''Refined Vaulting:''' {{SAI|Jump (Bonus Action)|Jump}} distance is increased by 1.5 m / 5 ft.
* {{Passive|Refined Vaulting}}
| weapon actions = Rush Attack, Lacerate, Brace (Melee) <!-- Actions you get when you have proficiency and wield the weapon in your main-hand. -->
| weapon actions = Rush Attack, Lacerate, Brace (Melee) <!-- Actions you get when you have proficiency and wield the weapon in your main-hand. -->
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. -->
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. -->

Revision as of 22:31, 2 December 2023

Template:Up to date

Monster Slayer Glaive image

Monster Slayer Glaive is a rare glaive that deals additional damage against Monstrosities and increases its wielder's Jump Jump distance.

Description Icon.png

Monster-slaying is a rare calling, not for the faint of heart. It requires temperance, discipline, and usually a very big stick with something pointy at the end. The best thing about spears is that the ugly parts of combat are happening at the other end.

Properties

Damage
D10 Slashing.png 1d10 + 1 (2~11) + Strength modifier Damage TypesSlashing
Details
Glaives Glaives
Rarity: Rare
Enchantment: + 1
 Two-Handed
Extra Reach Extra Reach
Dippable Dippable
 Range: 2.5 m / 8 ft
 Weight: 2.7 kg / 5.4 lb
Price: 380 gp
UID MAG_MonsterSlayer_Glaive
UUID 0c3fcc8d-bf4b-4f65-95ec-a5d1030afe66

Special

The holder of this item gains:

Monsterslayer
You gain an additional D4 Physical.png 1d4 to all attack rolls against Monstrosity type foes and your weapons deal an additional D4 Physical.png 1d4 damage against them.[See Notes]
Refined Vaulting
Jump Jump distance is increased by 1.5 m / 5 ft.

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Rush Attack Rush Attack ()

Charge forward and attack the first enemy in your way, possibly pushing them Off Balance Off Balance.

Lacerate Lacerate ()

Slash at your target's vital points to make it Bleed Bleed.

Brace (Melee) Brace ()

Spend 6 m / 20 ft of your movement. For the rest of your turn, roll melee damage twice and use the highest result.

Where to find