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Gandrel's Aspiration: Difference between revisions

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| price = 130
| price = 130
| uid = MAG_Gandrel_UndeadSlayer_HeavyCrossbow"
| uid = MAG_Gandrel_UndeadSlayer_HeavyCrossbow"
| weapon actions = Piercing Shot, Brace (Ranged)
| special weapon actions = Sacred Munitions
| uuid = 12710611-6c85-4280-a597-8286e18f5740
| uuid = 12710611-6c85-4280-a597-8286e18f5740
| passives = Feller of Monsters
| special = <!-- List of special features or abilities granted by the weapon. -->
| special = <!-- List of special features or abilities granted by the weapon. -->
* '''Feller of Monsters:''' You have {{Advantage}} against [[Monstrosity]] type enemies.
| weapon actions = Piercing Shot, Brace (Ranged), Sacred Munitions
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. -->
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. -->
Dropped from [[Gandrel]] in the [[Sunlit Wetlands]] in [[Act One]].
Dropped from [[Gandrel]] in the [[Sunlit Wetlands]] in [[Act One]].

Revision as of 08:33, 2 December 2023

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Gandrel's Aspiration image

Gandrel's Aspiration is an uncommon, lightly enchanted (+1) variant of the Heavy Crossbows family of weapons. It is a martial ranged weapon that's wielded with both hands.

Description Icon.png

When Gandrel was seven, he was frightened badly by a vampire spawn during a public burning. Seized by the flames, the creature didn't shrivel up. It swelled and burst.

Properties

Damage
D10 Piercing.png 1d10 + 1 (2~11) + Dexterity modifier Damage TypesPiercing
Details
Heavy Crossbows Heavy Crossbows
Rarity: Uncommon
Enchantment: + 1
 Two-Handed
Dippable Dippable
 Range: 18 m / 60 ft
 Weight: 8.1 kg / 16.2 lb
Price: 130 gp
UID MAG_Gandrel_UndeadSlayer_HeavyCrossbow"
UUID 12710611-6c85-4280-a597-8286e18f5740

Special

The holder of this item gains:

Feller of Monsters
You have Advantage Icon.png Advantage against Monstrosity type enemies.

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Piercing Shot Piercing Shot ()

Deal regular damage and possibly inflict Gaping Wounds Gaping Wounds which cause extra damage on attacks.

Brace (Ranged) Brace ()

Spend 6 m / 20 ft of your movement. For the rest of your turn, roll ranged damage twice and use the highest result.

Sacred Munitions Sacred Munitions ()

Infuse your crossbow bolts with holy energy. For the rest of your turn, your ranged weapon attacks inflict Turned Turned against Undead.

Where to find

Gallery

External links