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Doom Axe: Difference between revisions

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| handedness = two-handed <!-- one-handed, versatile, two-handed -->
| handedness = two-handed <!-- one-handed, versatile, two-handed -->
| type = Greataxes <!-- One of [[Category:Weapon Types]]. -->
| type = Greataxes <!-- One of [[Category:Weapon Types]]. -->
| rarity = uncommon <!-- EMPTY for common, otherwise: uncommon, rare, veryrare, legendary -->
| rarity = uncommon <!-- EMPTY for common, otherwise: uncommon, rare, very rare, legendary -->
| enchantment = <!-- EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| enchantment = <!-- EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| damage = 1d12 <!-- Must follow this exact strict format, with the "+ X" being optional. -->
| damage = 1d12 <!-- Must follow this exact strict format, with the "+ X" being optional. -->

Revision as of 05:45, 17 February 2023

Doom Axe image

Doom Axe is an uncommon special variant of the Greataxes family of weapons. It is a martial melee weapon that's wielded with both hands.

Description Icon.png

Bringer of that which it is.

Properties

Damage
D12 Slashing.png 1d12 (1~12) + Strength modifier Damage TypesSlashing
Details
Greataxes Greataxes
Rarity: Uncommon
Enchantment: None
 Two-Handed
Dippable Dippable
 Melee: 1.5 m / 5  ft
 Weight: 3.15 kg / 6.3 lb
Price: 330 gp

Special

The holder of this item gains:

  • Edge of Terror: Each strike fills the target with a chilling dread that prevent it from regaining hit points. Undead creatures also get Disadvantage Icon.png Disadvantage on Attack Rolls.

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