Template:Range: Difference between revisions

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(Added jump as an option. Example usage is Diving Strike.)
Line 6: Line 6:
| self | Self = Self
| self | Self = Self
| weapon = Normal Weapon Range
| weapon = Normal Weapon Range
| jump = {{SAI|Jump (Bonus Action)|Jump}} range
| #default = {{{m}}}{{nbts}}m / {{{ft}}}{{nbts}}ft
| #default = {{{m}}}{{nbts}}m / {{{ft}}}{{nbts}}ft
}}</includeonly><noinclude>
}}</includeonly><noinclude>
Line 35: Line 36:


Result: {{Range|m=X|ft=Y}}
Result: {{Range|m=X|ft=Y}}
Usage: {{code|<nowiki>{{Range|jump}}</nowiki>}}
Result: {{Range|jump}}


[[Category:Weapon Property Templates]]
[[Category:Weapon Property Templates]]
</noinclude>
</noinclude>

Revision as of 01:21, 27 November 2023

Usage: {{Range|self}}

Result: Range: Self

Usage: {{Range|weapon}}

Result: Range: Normal Weapon Range

Usage: {{Range|melee}}

Result: Range: 1.5 m / 5 ft

Usage: {{Range|reach}}

Result: Range: 2.5 m / 8 ft

Usage: {{Range|ranged}}

Result: Range: 18 m / 60 ft

Usage: {{Range|short ranged}}

Result: Range: 15 m / 50 ft

Usage: {{Range|m=X|ft=Y}}

Result: Range: X m / Y ft

Usage: {{Range|jump}}

Result: Range: Jump Jump range