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{{SpellPage | {{SpellPage | ||
| name = Knock | | name = Knock | ||
| image = | | image = Knock.webp | ||
| level = 2 | | level = 2 | ||
| school = Transmutation | | school = Transmutation | ||
| ritual = | | ritual = | ||
| classes = | | classes = Bard, Sorcerer, Wizard | ||
| class learns at level 3 = Bard, Sorcerer, Wizard | | class learns at level 3 = Bard, Sorcerer, Wizard | ||
| class learns at level | | class learns at level 8 = Arcane Trickster, Eldritch Knight | ||
| races = | | races = | ||
| race learns at level 1 = | | race learns at level 1 = | ||
| race learns at level 2 = | | race learns at level 2 = | ||
| summary = | | summary = This spell allows spellcasters to unlock non-magical locks. | ||
| description = Unlock an object that is held shut by a mundane lock. | | description = Unlock an object that is held shut by a mundane lock. | ||
| | | cost = action, spell2 | ||
| attack roll = | | attack roll = | ||
| damage = | | damage = | ||
Line 54: | Line 54: | ||
| area condition 4 = | | area condition 4 = | ||
| higher levels = | | higher levels = | ||
| granted by items = Knock Knuckle Gloves:Long Rest | |||
| notes = * '''Knock''' can instantly open any non-magical lock regardless of its lockpicking difficulty | | notes = * '''Knock''' can instantly open any non-magical lock regardless of its lockpicking difficulty | ||
** Locks that resist '''Knock''' will have a status denoting so | ** Locks that resist '''Knock''' will have a status denoting so | ||
| video = Knock Visuals.mp4 | | video = Knock Visuals.mp4 | ||
}} | }} |
Latest revision as of 22:09, 25 November 2023
Knock is a level 2 transmutation spell. This spell allows spellcasters to unlock non-magical locks.
Description
Unlock an object that is held shut by a mundane lock.
Properties
- Cost
- Action + Level 2 Spell Slot
- Details
- Range: 18 m / 60 ft
At higher levels
Casting this spell at a higher level grants no additional benefit.
How to learn
Classes:
- Class Level 8: Arcane Trickster, and Eldritch Knight
Granted by the following items:
- Knock Knuckle Gloves ( Recharge: Long rest)
Notes
- Knock can instantly open any non-magical lock regardless of its lockpicking difficulty
- Locks that resist Knock will have a status denoting so
Visuals
External Links[edit | edit source]
- Knock on the Forgotten Realms Wiki