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{{Cond|Necrotic Resistance}} and crowd control are the surest ways to increase survivability, as the lion's share of damage inflicted upon the party will come from {{SAI|Shadow Ambush}} damage riders tagging onto every ability the Sharrans use. Sources of [[Darkvision]] and/or immunity to [[Blind]] are necessary for melee strikers to wade through the clouds of {{SAI|Darkness}}. The Crusaders, [[Nightmist]] and [[Owltalon]], are second only to Viconia in power and are great targets for {{SAI|Crown of Madness}} or {{SAI|Dominate Person}}. | {{Cond|Necrotic Resistance}} and crowd control are the surest ways to increase survivability, as the lion's share of damage inflicted upon the party will come from {{SAI|Shadow Ambush}} damage riders tagging onto every ability the Sharrans use. Sources of [[Darkvision]] and/or immunity to [[Blind]] are necessary for melee strikers to wade through the clouds of {{SAI|Darkness}}. The Crusaders, [[Nightmist]] and [[Owltalon]], are second only to Viconia in power and are great targets for {{SAI|Crown of Madness}} or {{SAI|Dominate Person}}. | ||
Counterintuitively, this is an potentially an excellent battle to use a [[Cleric|Cleric's]] {{SAI|Divine Intervention: Sunder the Heretical}}, specifically in conjunction with {{SAI|Death Ward}}, {{RarityItem|The Blood of Lathander}}, or a similar effect. The enormous radius and large radiant damage will wipe many weaker Novices out of the initiative order; triggering {{Cond|Radiant Retort}} will surely kill the caster, but upon revival the cleric will have rejuvenated their actions, effectively giving them an extra turn. | Counterintuitively, this is an potentially an excellent battle to use a [[Cleric|Cleric's]] {{SAI|Divine Intervention: Sunder the Heretical}}, specifically in conjunction with {{SAI|Death Ward}}, {{RarityItem|The Blood of Lathander}}, or a similar effect. The enormous radius and large radiant damage will wipe many weaker Novices out of the initiative order; triggering {{Cond|Radiant Retort}} will surely kill the caster, but upon revival the cleric will have rejuvenated their actions, effectively giving them an extra turn. Triggering her Radiant Retort with a small source of Radiant damage, such as {{SAI|Sacred Flame}}, can prematurely block her [[Sanctuary]] and allow her to be targeted before she gets a turn. | ||
== Trivia == | == Trivia == | ||
* The bestial polymorphs from {{SAI|Mapped Terror: Wolves}} and {{SAI|Mapped Terror: Spiders}} are illusory, and thus not targetable with {{SAI|Dominate Beast}}. They also function like a [[Druid|Druid's]] [[Wild Shape]], with the polymorphed creature returning to their original form after the beast's hit points are depleted. | * The bestial polymorphs from {{SAI|Mapped Terror: Wolves}} and {{SAI|Mapped Terror: Spiders}} are illusory, and thus not targetable with {{SAI|Dominate Beast}}. They also function like a [[Druid|Druid's]] [[Wild Shape]], with the polymorphed creature returning to their original form after the beast's hit points are depleted. |