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→Fourth Level Spells
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|{{SAI|Confusion}}||Duration reduced from 1 Minute / 10 rounds to 3 Turns, Radius increased to 6 m / 20 ft||Does not affect allies in the area of effect. | |{{SAI|Confusion}}||Duration reduced from 1 Minute / 10 rounds to 3 Turns, Radius increased to 6 m / 20 ft||Does not affect allies in the area of effect. | ||
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|{{SAI|Conjure Minor Elemental}}||-||Upcasting grants no benefit | |{{SAI|Conjure Minor Elemental}}||-||Upcasting grants no benefit. Concentration not required. Effect limited to 1-2 units. | ||
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|{{SAI|Conjure Woodland Being}}||-||Upcasting grants no benefit | |{{SAI|Conjure Woodland Being}}||-||Upcasting grants no benefit. Concentration not required. Effect limited to 1 Dryad. | ||
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|{{SAI|Death Ward}}||Range increased to 1.5 m / 5 ft, Duration increased to Long Rest||Effect protecting from non-damaging instant death is removed. | |{{SAI|Death Ward}}||Range increased to 1.5 m / 5 ft, Duration increased to Long Rest||Effect protecting from non-damaging instant death is removed. | ||
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|{{SAI|Dimension Door}}||Range reduced to 1.5 m / 5 ft.||Effect reduced to line of sight only. | |{{SAI|Dimension Door}}||Range reduced to 1.5 m / 5 ft.||Effect reduced to line of sight only. When teleporting with another creature, they must be Medium or smaller, rather than your size or smaller. | ||
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|{{SAI|Dominate Beast}}||-||Upcasting grants no benefit | |{{SAI|Dominate Beast}}||-||Upcasting grants no benefit. Target does not get Advantage on save from being in combat with you or allies. | ||
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|{{SAI|Evard's Black Tentacles}}||Range reduced to 18 m / 60 ft.||Creatures must use Strength Saves against the effect. | |{{SAI|Evard's Black Tentacles}}||Range reduced to 18 m / 60 ft.||Creatures must use Strength Saves against the effect. | ||
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|{{SAI|Fire Shield}}||Duration reduced from 10 Minutes/100 Rounds to 10 Turns.||Light spreads in 3 m / 10 ft radius only | |{{SAI|Fire Shield}}||Duration reduced from 10 Minutes/100 Rounds to 10 Turns.||Light spreads in 3 m / 10 ft radius only. Cannot be dismissed as an action. | ||
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|{{SAI|Freedom of Movement}}||Duration increased from 1 hour to Long Rest.||Removes the [[Stunned (Condition)|Stunned]] condition (in addition to [[Paralysed (Condition)|Paralysed]] and [[Restrained (Condition)|Restrained]]). Does not affect underwater movement, as there is none in BG3. | |{{SAI|Freedom of Movement}}||Duration increased from 1 hour to Long Rest.||Removes the [[Stunned (Condition)|Stunned]] condition (in addition to [[Paralysed (Condition)|Paralysed]] and [[Restrained (Condition)|Restrained]]). Does not affect underwater movement, as there is none in BG3. | ||
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|{{SAI|Grasping Vine}}||-||Casting time increased to Action from Bonus Action. The vine is treated as a summoned creature which has 6 hit points, an AC of 10, and its own place in the initiative order. | |{{SAI|Grasping Vine}}||-||Casting time increased to Action from Bonus Action. The vine is treated as a summoned creature which has 6 hit points, an AC of 10, and its own place in the initiative order. | ||
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|{{SAI|Greater Invisibility}}||-||Invisible creature must now make | |{{SAI|Greater Invisibility}}||-||Invisible creature must now make increasingly difficult [[Stealth]] checks when attacking, casting spells, or doing anything else that would automatically end the basic [[Invisibility]] spell. | ||
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|{{SAI|Guardian of Faith}}||Duration reduced from 8 hours to 10 Turns.||The Guardian now acts as a summoned creature with associated stat block and can be defeated by enemies. | |{{SAI|Guardian of Faith (spell)|Guardian of Faith}}||Duration reduced from 8 hours to 10 Turns.||The Guardian now acts as a summoned creature with associated stat block and can be defeated by enemies. It loses hit points when it deals damage, instead of disappearing after it has dealt a certain amount of damage. | ||
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|{{SAI|Ice Storm}}||Range reduced to 18 m / 60 ft instead of 90 m /300 ft.||- | |{{SAI|Ice Storm}}||Range reduced to 18 m / 60 ft instead of 90 m /300 ft.||- | ||
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|{{SAI|Otiluke's Resilient Sphere}}||Duration reduced from 1 Minute / 10 Turns to 3 Turns.||The interaction with [[Disintegrate]] is omitted. | |{{SAI|Otiluke's Resilient Sphere}}||Duration reduced from 1 Minute / 10 Turns to 3 Turns.||The interaction with [[Disintegrate]] is omitted. | ||
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|{{SAI|Phantasmal Killer}}||Range reduced from 36 m / 120 ft to 18 m / 60 ft.|| | |{{SAI|Phantasmal Killer}}||Range reduced from 36 m / 120 ft to 18 m / 60 ft.||Does not apply the [[Frightened (Condition)|Frightened]] condition, but its own [[Phantasmal Killer (Condition)|Phantasmal Killer]] condition, which includes both the fear effect and the ongoing psychic damage effect. | ||
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|{{SAI|Polymorph}}||Duration reduced from 1 Hour / 600 Turns to 5 Turns.||Excess revert-causing damage no longer carries over to the | |{{SAI|Polymorph}}||Duration reduced from 1 Hour / 600 Turns to 5 Turns.||Excess revert-causing damage no longer carries over to the creature's hit points. Can only turn a creature into a sheep instead of any beast under a certain challenge rating. | ||
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|{{SAI|Staggering Smite}}||Duration reduced from 1 Minute / 10 Turns to 1 Turn.||Concentration not required, Spell now includes an attack in the casting with cast time moving from Bonus Action to Action + Bonus Action. | |{{SAI|Staggering Smite}}||Duration reduced from 1 Minute / 10 Turns to 1 Turn.||Concentration not required, Spell now includes an attack in the casting with cast time moving from Bonus Action to Action + Bonus Action. | ||
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|{{SAI|Stoneskin}}||Duration increased from 1 Hour/ 600 Turns to Long Rest.||- | |{{SAI|Stoneskin}}||Duration increased from 1 Hour/ 600 Turns to Long Rest.||- | ||
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|{{SAI|Wall of Fire}}||Range reduced from 36 m / 120 ft to 18 m / 60 ft.|| | |{{SAI|Wall of Fire}}||Range reduced from 36 m / 120 ft to 18 m / 60 ft.||The maximum length of the wall is increased from 60 ft to 120 ft; there is no option to create a circular wall. | ||
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