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Syringe: Difference between revisions
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Revision as of 14:41, 22 November 2023
This article is a stub and in need of expansion. See the editing manual for how to contribute or the style manual for guidelines. |
Syringe is a mundane, nonmagical variant of the Daggers family of weapons. It is a simple melee weapon wielded in one hand. As a finesse weapon, it can benefit from the wielder's Dexterity and not just their Strength. It's a light weapon that anyone can dual-wield without special training. Its design lends itself well to be thrown at enemies as a projectile.
The yellowish-green ooze dried to the syringe's long needle gives you the distinct impression that this medical device was never used to heal anyone.
Properties
- Damage
- 1d6 (1~6) + Strength or Dexterity modifier Piercing
- Details
- Rarity: Common
- Enchantment: None
- One-Handed
- Finesse
- Light
- Thrown
- Melee: 1.5 m / 5 ft
- Weight: 0.45 kg / 0.9 lb
- Price: gp
Where to find
- * Dropped by Sister Anya in the House of Healing.
- Can be looted from a dead sister.
Notes
Syringe has the class action Hand Me My Syringe, which can only be used by Sister Anya.