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Conjure Barrage: Melee Weapon: Difference between revisions

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On a successful [[Dexterity]] {{SavingThrow}}, targets still take half damage.
On a successful [[Dexterity]] {{SavingThrow}}, targets still take half damage.
| action type = action
| cost = action, spell3
| attack roll =  
| attack roll =  
| damage = weapon
| damage = weapon

Revision as of 22:06, 21 November 2023

Conjure Barrage.webp

Conjure Barrage: Melee Weapon is a level 3 conjuration spell. This spell allows spellcasters to summon a barrage of blades in front of them, potentially hitting multiple enemies. This spell is a variant of Conjure Barrage Conjure Barrage.

Description

Channel your weapon's essence into a destructive, widespread volley. Deal your melee weapon's Weapon Damage, plus an additional D8 Physical.png 2d8 damage of the same Type to enemies within a cone in front of you.

On a successful Dexterity Saving throw, targets still take half damage.

Properties

Cost
Action + Level 3 Spell Slot
Damage
Normal weapon damage
+
D8 Physical.png 2d8 (2~16) Damage TypesPhysical (Dexterity save to halve)
Details
 Range: Self
AoE: 9 m / 30 ft (Cone)

At higher levels

Casting this spell at a higher level grants no additional benefit.

How to learn

Classes:

External Links