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Protection from Missiles: Difference between revisions
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Guybrush42 (talk | contribs) m (Turns, not rounds) |
Guybrush42 (talk | contribs) m (Added note about incorrect condition tooltip) |
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| condition = Cindersnap Reflexes | | condition = Cindersnap Reflexes | ||
| condition duration = 10 | | condition duration = 10 | ||
| notes = | | notes = * As of Hotfix 11, the in-game tooltip on {{cond|Cindersnap Reflexes}} incorrectly says the target is only protected against the next ranged attack. They will be protected by all ranged attacks while the spell is active. | ||
}} | }} | ||
== External Links == | == External Links == | ||
* {{FRWiki|Protection from arrows|long}} | * {{FRWiki|Protection from arrows|long}} |
Revision as of 21:22, 17 November 2023
Protection from Missiles is a level 2 abjuration spell. The caster is protected against Ranged weapon attacks for up to 10 turns.
Description
Amplify your reflexes to better contend with incoming missiles. Ranged weapon attacks against you have Disadvantage, and their damage is halved.
Properties
- Details
- Range: Self
- Concentration
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Cindersnap Reflexes
Duration: 10 turns
- Ranged weapon attacks targeting this entity have Disadvantage and their damage is halved.
How to learn
Notes
- As of Hotfix 11, the in-game tooltip on incorrectly says the target is only protected against the next ranged attack. They will be protected by all ranged attacks while the spell is active.