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Sword of Justice: Difference between revisions
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(Also quest reward for Hunt the Devil) |
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* {{Cleave}} | * {{Cleave}} | ||
| special = <!-- List of special features or abilities granted by the weapon. --> | | special = <!-- List of special features or abilities granted by the weapon. --> | ||
* '''Tyr's Protection:''' Surround a creature with a shimmering field of magic that increases its [[ | * '''Tyr's Protection:''' Surround a creature with a shimmering field of magic that increases its [[Armour Class|Armour Class]] by 2. Spell ends when the Sword of Justice is unequipped. | ||
** Applies [[Condition#Shield of Faith|Shield of Faith]] to a creature within range. | ** Applies [[Condition#Shield of Faith|Shield of Faith]] to a creature within range. | ||
** {{Range|m=18|ft=60}} | ** {{Range|m=18|ft=60}} |
Revision as of 02:04, 13 February 2023
Sword of Justice is an uncommon, lightly enchanted (+1) special variant of the Greatswords family of weapons. It is a martial melee weapon that's wielded with both hands.
The words 'Deliverance. Justice. Vengeance.' are engraved on the base of this sword. They echo in your mind.
Properties
- Damage
- 2d6 + 1 (3~13) + Strength modifier Slashing
- Details
- Rarity: Uncommon
- Enchantment: + 1
- Two-Handed
- Dippable
- Melee: 1.5 m / 5 ft
- Weight: 2.7 kg / 5.4 lb
- Price: 700 gp
Special
The holder of this item gains:
- Tyr's Protection: Surround a creature with a shimmering field of magic that increases its Armour Class by 2. Spell ends when the Sword of Justice is unequipped.
- Applies Shield of Faith to a creature within range.
- Range: 18 m / 60 ft
- Concentration:
Required
- Duration: until Long Rest
Where to find
- Dropped by Anders in The Tollhouse on The Risen Road (X:110, Y:560) or given as a reward for killing Karlach in Hunt the Devil.