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HiddenDragon (talk | contribs) (Created page with "{{Passive feature page | summary = '''Rupturing''' is a passive feature that causes a target to take damage whenevery they move. | description = On a hit, the target must succeed a {{Saving Throw|CON|dc=13}} or become {{Cond|Ruptured}}.{{Bug}} | condition = Ruptured | granted by items = Hunter's Dagger }} == Bugs == Despite what the description says, there is no saving throw and the condition is always applied.") |
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{{Passive feature page | {{Passive feature page | ||
| summary = '''Rupturing''' is a passive feature that causes a target to take damage | | summary = '''Rupturing''' is a passive feature that causes a target to take damage whenever they move.{{Bug}} | ||
| description = On a hit, the target must succeed a {{Saving Throw|CON|dc=13}} or become {{Cond|Ruptured}}. | | description = On a hit, the target must succeed a {{Saving Throw|CON|dc=13}} or become {{Cond|Ruptured}}. | ||
| condition = Ruptured | | condition = Ruptured | ||
| granted by items = Hunter's Dagger | | granted by items = Hunter's Dagger |
Revision as of 20:49, 15 November 2023
Rupturing is a passive feature that causes a target to take damage whenever they move.[See: Bugs]
Description
On a hit, the target must succeed a DC 13 Constitution saving throw or become .
Condition: Ruptured
How to learn
Granted by the weapons:
Bugs
Despite what the description says, there is no saving throw and the condition is always applied.