Ad placeholder
Nature's Step: Difference between revisions
Jump to navigation
Jump to search
m (Category casing) |
HiddenDragon (talk | contribs) No edit summary |
||
Line 1: | Line 1: | ||
{{up to date|2023-10-03}} | {{up to date|2023-10-03}} | ||
{{Passive feature page | |||
{{ | |||
|image = Generic Nature.webp | |image = Generic Nature.webp | ||
|summary = '''Nature's Step''' is a [[Dryad]] | |summary = '''Nature's Step''' is a [[Dryad]] toggleable passive feature. You and your allies near the Dryad are protected from [[Difficult Terrain]] and Poison, and can't be Restrained or Paralysed. | ||
|description = Alter the terrain around you, allowing nearby allies in the area to travel with ease. | |description = Alter the terrain around you, allowing nearby allies in the area to travel with ease. | ||
You and your allies aren't affected by {{Cond|Difficult Terrain}}, can't be {{Cond|Restrained}} or {{Cond|Paralysed}}, and gain [[Resistance]] to {{DamageType|Poison}} damage. | You and your allies aren't affected by {{Cond|Difficult Terrain}}, can't be {{Cond|Restrained}} or {{Cond|Paralysed}}, and gain [[Resistance]] to {{DamageType|Poison}} damage. | ||
|toggleable=yes | |||
|used by creatures = Dryad | |used by creatures = Dryad | ||
|notes = | |notes = | ||
}} | }} | ||
Revision as of 22:34, 13 November 2023
Nature's Step is a Dryad toggleable passive feature. You and your allies near the Dryad are protected from Difficult Terrain and Poison, and can't be Restrained or Paralysed.
Description
Alter the terrain around you, allowing nearby allies in the area to travel with ease.
You and your allies aren't affected by , can't be or , and gain Resistance to Poison damage.
Details
- Toggleable
How to learn
Used by creatures: Dryad