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Luck of the Far Realms: Difference between revisions
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|image=Luck of the Far Realms.webp | |image=Luck of the Far Realms.webp | ||
|summary='''Luck of the Far Realms''' is a passive feature and [[Illithid Power]]. This feature allows a character to change a successful [[Attack Roll]] into a [[Critical Hit]] once per long rest. | |summary='''Luck of the Far Realms''' is a passive feature/reaction and [[Illithid Power]]. This feature allows a character to change a successful [[Attack Roll]] into a [[Critical Hit]] once per long rest. | ||
|description= | |description= Once per [[Long Rest]], you can change a successful [[Attack Roll]] against a foe into a [[Critical Hit]]. | ||
Once per [[Long Rest]], you can change a successful [[Attack Roll]] against a foe into a [[Critical Hit]]. | |||
|cost=reaction | |cost=reaction | ||
|recharge=Long Rest | |recharge=Long Rest | ||
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[[Category:Illithid Powers]] | [[Category:Illithid Powers]] | ||
Revision as of 21:51, 13 November 2023
Luck of the Far Realms is a passive feature/reaction and Illithid Power. This feature allows a character to change a successful Attack Roll into a Critical Hit once per long rest.
Description
Once per Long Rest, you can change a successful Attack Roll against a foe into a Critical Hit.
Properties
How to learn
(Information not yet added.)