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Hellflame Cleave: Difference between revisions
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{{ up to date | 2023-09-28 }} | {{up to date|2023-09-28}} | ||
{{WeaponActionPage | {{WeaponActionPage | ||
| name = Hellflame Cleave | |name = Hellflame Cleave | ||
| weapons = Hellfire Greataxe | |weapons = Hellfire Greataxe | ||
|description = Spew hellish flames and strike your foes. On Save: Targets still take half damage. Hellfire ignores [[resistance]] and [[Damage types#Immunity|immunity]] to {{DamageText||Fire}} damage. | |description = Spew hellish flames and strike your foes. On Save: Targets still take half damage. Hellfire ignores [[resistance]] and [[Damage types#Immunity|immunity]] to {{DamageText||Fire}} damage. | ||
| range m = 3 | |range m = 3 | ||
| range ft = 10 | |range ft = 10 | ||
| condition = Roiling Hellfire | |condition = Roiling Hellfire | ||
| condition duration = 1 | |condition duration = 1 | ||
| damage = weapon | |damage = weapon | ||
| extra damage = 2d6 | |extra damage = 2d6 | ||
| extra damage type = Fire | |extra damage type = Fire | ||
| recharge = Short Rest | |recharge = Short Rest | ||
| save = dex | |save = dex | ||
| notes = | |notes = | ||
*The damage of the strike is halved if the target succeeds their [[Dexterity]] [[saving throw]] against attacker's [[DC|Spellcasting DC]]. | *The damage of the strike is halved if the target succeeds their [[Dexterity]] [[saving throw]] against attacker's [[DC|Spellcasting DC]]. | ||
*The '''Roiling Hellfire''' condition is applied by a 3 m / 10 ft radius AoE zone that lasts for 2 turns. This zone is created when the action is used. | *The '''Roiling Hellfire''' condition is applied by a 3 m / 10 ft radius AoE zone that lasts for 2 turns. This zone is created when the action is used. | ||
*Despite the tooltip saying that Hellfire ignores resistances and immunities, it does not. Proof - [[File:Rolling Hellfire Resistances.png|HERE]]. | |||
}} | }} |
Revision as of 19:13, 13 November 2023
Hellflame Cleave is a weapon action granted by Hellfire Greataxe.
Description
Spew hellish flames and strike your foes. On Save: Targets still take half damage. Hellfire ignores resistance and immunity to Fire damage.
Properties
- Damage
- Normal weapon damage
- + 2d6 (2~12) Fire
- Details
- DEX Save
- Range: 3 m / 10 ft
- Recharge: Short rest
Condition: Roiling Hellfire
Duration: 1 turn
6d6 (6~36) Fire damage
How to learn
Granted by the weapons:
Notes
- The damage of the strike is halved if the target succeeds their Dexterity saving throw against attacker's Spellcasting DC.
- The Roiling Hellfire condition is applied by a 3 m / 10 ft radius AoE zone that lasts for 2 turns. This zone is created when the action is used.
- Despite the tooltip saying that Hellfire ignores resistances and immunities, it does not. Proof - .