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Aura of Warding: Difference between revisions
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{{ up to date | 2023-09-05 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ | {{ up to date | 2023-09-05 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage | ||
| summary = '''Aura of Warding''' is an {{Class|Oath of the Ancients}} class action. This ability allows a Paladin to protect their allies from damage from spells. | |||
| summary = '''Aura of Warding''' is | |||
| description = You and any nearby allies take only [[Damage Types#Resistance|half the damage]] from spells. The aura disappears if you fall Unconscious. | | description = You and any nearby allies take only [[Damage Types#Resistance|half the damage]] from spells. The aura disappears if you fall Unconscious. | ||
| image = Aura of Warding.webp | | image = Aura of Warding.webp |
Revision as of 09:42, 13 November 2023
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Aura of Warding is an class action. This ability allows a Paladin to protect their allies from damage from spells.
Description
You and any nearby allies take only half the damage from spells. The aura disappears if you fall Unconscious.
Properties
- Cost:
- Action
- Details:
- Range: Self
- AoE: 3 m / 10 ft (Radius)
- While it takes an action to use, the action is not consumed
Condition: Aura of Warding
Duration: Permanent
- Resistant to damage from spells within 3 m / 10 ft of the spellcaster.
How to learn
Classes:
- Class level 7: Oath of the Ancients