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| summary = '''Trip Attack (Ranged)''' is a {{Class|Battle Master}} [[Fighter]] Action. This combat manoeuvre allows the Fighter to deal damage to enemies with Ranged Weapons and possibly knock them Prone.
| summary = '''Trip Attack (Ranged)''' is a {{Class|Battle Master}} [[Fighter]] Action. This combat manoeuvre allows the Fighter to deal damage to enemies with Ranged Weapons and possibly knock them Prone.
| description = A powerful shot that possibly knocks the target {{Cond|Prone}}.
| description = A powerful shot that possibly knocks the target {{Cond|Prone}}.
'''On Miss: Does not spend Superiority Dice.'''


{{Prereq|The target can't be Huge in size.}}
{{Prereq|The target can't be Huge in size.}}
| image = Trip Attack Ranged.webp
| image = Trip Attack Ranged.webp
| icon = Trip Attack Ranged Icon.webp
| icon = Trip Attack Ranged Icon.webp
| cost = supdie:1, action
| cost = action
| hit cost = supdie
| concentration =  
| concentration =  
| damage = weapon
| damage = weapon

Revision as of 10:54, 11 November 2023

Template:Up to date
Trip Attack Ranged.webp

Trip Attack (Ranged) is a Battle Master Battle Master Fighter Action. This combat manoeuvre allows the Fighter to deal damage to enemies with Ranged Weapons and possibly knock them Prone.

Description

A powerful shot that possibly knocks the target Prone Prone.

The target can't be Huge in size.

Properties

Cost
Action
Cost on hit
Superiority Die
Damage
Normal weapon damage
+ Superiority Die Damage TypesWeapon damage
Details
Attack roll

Condition: Prone

Prone Prone

Duration: 1 turn

Strength saving throw

How to learn

Classes:

Granted by feats: Martial Adept