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Blinding Smite: Difference between revisions
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| extra damage = 3d8 | | extra damage = 3d8 | ||
| extra damage type = Radiant | | extra damage type = Radiant | ||
| range = | | range = weapon | ||
| condition = Blinded | | condition = Blinded | ||
| condition duration = 10 | | condition duration = 10 |
Revision as of 10:26, 11 November 2023
Blinding Smite is a level 3 evocation spell. Blinding Smite allows a to expend a Spell Slot to deal additional Radiant damage with a melee weapon attack and possibly blind their target..
Description
Evoke a heavenly flare and possibly your target
Properties
- Cost
Action
- Cost on hit
Bonus action
- Damage
- Normal weapon damage
- +
3d8 (3~24)
Radiant
- Details
Attack roll
Range: Normal weapon range
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Blinded
Duration: 10 turns
- Ranged attacks and spells have a range of
3 m / 10 ft and Attack Rolls suffer
Disadvantage.
- Attack Rolls against Blinded creatures have
Advantage.
How to learn
Classes:
- Class Level 9: Paladin