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Blood Money: Difference between revisions
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HiddenDragon (talk | contribs) m (HiddenDragon moved page Blood Money (Weapon Action) to Blood Money) |
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| description = Strike out greedily, dealing an additional {{DamageText|4|Piercing}} damage per 300 [[Gold]] that the target possesses. | | description = Strike out greedily, dealing an additional {{DamageText|4|Piercing}} damage per 300 [[Gold]] that the target possesses. | ||
Undead and Constructs can't receive | Undead and Constructs can't receive {{Cond|Gaping Wounds}}. {{notes}} | ||
| damage = weapon | | damage = weapon | ||
| extra damage type = Piercing | | extra damage type = Piercing |
Revision as of 22:59, 6 November 2023
Blood Money is a weapon action granted by Twist of Fortune.
Description
Strike out greedily, dealing an additional 4Piercing damage per 300 Gold that the target possesses.
Undead and Constructs can't receive . [ See Notes]
Properties
- Damage
- Normal weapon damage
- Details
- Attack roll
- Recharge: Short rest
How to learn
Granted by the weapons:
Notes
- Despite the ingame description of Blood Money stating that 'Undead and Constructs can't receive Gaping Wounds,' undead and constructs will take full damage based on the gold they are carrying.
- Many bosses and tough enemies in the game can be assassinated with this action by 'reverse-pickpocketing' large sums of gold into the their inventory. However, the damage is dealt in separate instances of 4Piercing damage, so enemies with flat damage reduction - such as from armour with the Magical Plate property - are less susceptible.