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Ray of Sickness: Difference between revisions
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| title = <div style="font-size:105%; font-family:Georgia;">''"Call forth a ray of sickening energy. Deals <span style="color:#99cc00">2d8 Poison damage</span> and possibly Poisons the target."''</div> | | title = <div style="font-size:105%; font-family:Georgia;">''"Call forth a ray of sickening energy. Deals <span style="color:#99cc00">2d8 Poison damage</span> and possibly Poisons the target."''</div> | ||
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<div style="text-align:center;">[[File: | <div style="text-align:center;">[[File:Action Icon.png|frameless|25px]] '''Action''' [[File:Spell Icon.png|frameless|upright=0.1]] '''Level 1 Spell Slot'''</div> | ||
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| Damage = <span style="color:#99cc00">2d8</span> | | Damage = <span style="color:#99cc00">2d8</span> | ||
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== Properties == | == Properties == | ||
{{C|[[File: | {{C|[[File:Action Icon.png|frameless|25px]] Action + [[File:Spell Icon.png|frameless|upright=0.1]] Level 1 Spell Slot}} | ||
''Available to level 1 [[Sorcerer]] and [[Wizard]].'' | ''Available to level 1 [[Sorcerer]] and [[Wizard]].'' |
Revision as of 02:53, 11 February 2023
Ray of Sickness is a Level 1 Necromancy Spell. This spell allows spellcasters to hit enemies with a ray of nauseating energy that deals Poison damage and potentially poisons them.
Description
Call forth a ray of sickening energy. Deals 2d8 Poison damage
and possibly Poisons the target.
Properties
Action + File:Spell Icon.png Level 1 Spell Slot
Available to level 1 Sorcerer and Wizard.
- Damage: 4 ~ 24 Poison
- Range:
18m / 60ft
- Saving Throw:
Constitution
File:Poisoned Condition Icon 3.png Poisoned |
Duration: 2 turns
|
At Higher Levels
When the spell is cast a 2nd Level or higher, damage increases by 1d8 Poison
for each spell slots level above 1st.