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Grand Slam: Difference between revisions
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HiddenDragon (talk | contribs) No edit summary |
(Corrected extra damage and added note) |
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Line 2: | Line 2: | ||
| action type = standard | | action type = standard | ||
| weapons = Corpsegrinder | | weapons = Corpsegrinder | ||
| description = Slam your weapon into the ground, dealing | | description = Slam your weapon into the ground, dealing additional {{DamageType|Thunder}} damage each your [[proficiency bonus]], thunderously impacting nearby foes and possibly pushing them away. | ||
| damage = | | damage = weapon | ||
| extra damage = prof | |||
| extra damage = | |||
| extra damage type = Thunder | | extra damage type = Thunder | ||
| aoe = circle | | aoe = circle | ||
Line 13: | Line 11: | ||
| recharge = Short Rest | | recharge = Short Rest | ||
| save = dex | | save = dex | ||
| notes = | |||
* On save, targets take half damage. | |||
}} | }} |
Revision as of 00:17, 6 November 2023
Grand Slam is a weapon action granted by Corpsegrinder.
Description
Slam your weapon into the ground, dealing additional Thunder damage each your proficiency bonus, thunderously impacting nearby foes and possibly pushing them away.
Properties
- Damage
- Normal weapon damage
- +
- Details
- DEX Save
- AoE: 3 m / 9.8 ft (Radius)
- Recharge: Short rest
How to learn
Granted by the weapons:
Notes
- On save, targets take half damage.