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Disarming Attack (Melee): Difference between revisions
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| title = <div style="font-size:105%; font-family:Georgia;">''"Spend a superiority die to deal Weapon Damage + 1d8 Physical damage and potentially force the target to drop the weapons they are holding."''</div> | | title = <div style="font-size:105%; font-family:Georgia;">''"Spend a superiority die to deal Weapon Damage + 1d8 Physical damage and potentially force the target to drop the weapons they are holding."''</div> | ||
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<div style="text-align:center;">[[File: | <div style="text-align:center;">[[File:Action Icon.png|25px]] '''Action''' [[File:Superiority Die d8 Icon.png|frameless|25px]] '''Superiority Die'''</div> | ||
---- | ---- | ||
| Damage = Weapon Damage + <span style="color:#999999">1d8</span> | | Damage = Weapon Damage + <span style="color:#999999">1d8</span> | ||
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== Properties == | == Properties == | ||
{{C|[[File: | {{C|[[File:Action Icon.png|frameless|25px]] Action + [[File:Superiority Die d8 Icon.png|frameless|25px]] Superiority Die}} | ||
''Target must have a weapon in their main hand'' | ''Target must have a weapon in their main hand'' |
Revision as of 02:53, 11 February 2023
Disarming Attack (Melee) is a Battle Masters Fighters Action. This ability allow these Fighters to deal damage to enemies with Melee Weapons and possibly make them drop their weapons.
Description
Spend a superiority die to deal Weapon Damage + 1d8 Physical damage
and potentially force the target to drop the weapons they are holding.
Properties
Target must have a weapon in their main hand
- Damage: Weapon Damage + 1d8 Physical
Weapon Damage + 1d8 Physical
- Range:
Weapon Range
- Saving Throw:
File:Saving Throws Icon.png Strength
- Melee