User:Guybrush42/DamageExamples: Difference between revisions
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Test run for damage example table. The intent is to replace the paragraph of examples so that the full in-game style damage expression can be shown for each example. | Test run for damage example table. The intent is to replace the paragraph of examples so that the full in-game style damage expression can be shown for each example. | ||
=== | === Table of examples === | ||
{| class="wikitable" style="text-align: center;" | {| class="wikitable" style="text-align: center;" | ||
|+ Examples of damage expressions | |+ Examples of damage expressions | ||
! Source !! | ! Source !! Simple expression (no modifiers) !! Dice !! Damage range | ||
|- | |- | ||
| {{WeaponIcon|Daggers}} [[Daggers|Dagger]] | | {{WeaponIcon|Daggers}} [[Daggers|Dagger]] | ||
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|} | |} | ||
===Current example paragraph=== | |||
For example, a successful attack with a {{WeaponIcon|Daggers}} [[Daggers|Dagger]] does a base of {{DamageText|1d4|Piercing}} damage (1~4). This means a single four-sided die [[File:D4_Piercing.png|20px|link=]] is rolled to determine the damage, for a total of 1 to 4 piercing damage. Most weapons use a single damage die, but some two-handed weapons use two: a successful attack with a {{WeaponIcon|Greatswords}} [[Greatswords|Greatsword]] does {{DamageText|2d6|Slashing}} damage (2~12), rolling two six-sided dice [[File:D6_Slashing.png|20px|link=]] for a total of 2 to 12 slashing damage. Damaging spells typically roll more dice: for example, being caught in a {{SAI|Fireball}} will cause {{DamageText|8d6|Fire}} damage (8~48), though a successful [[Saving Throw]] can reduce it to half. | For example, a successful attack with a {{WeaponIcon|Daggers}} [[Daggers|Dagger]] does a base of {{DamageText|1d4|Piercing}} damage (1~4). This means a single four-sided die [[File:D4_Piercing.png|20px|link=]] is rolled to determine the damage, for a total of 1 to 4 piercing damage. Most weapons use a single damage die, but some two-handed weapons use two: a successful attack with a {{WeaponIcon|Greatswords}} [[Greatswords|Greatsword]] does {{DamageText|2d6|Slashing}} damage (2~12), rolling two six-sided dice [[File:D6_Slashing.png|20px|link=]] for a total of 2 to 12 slashing damage. Damaging spells typically roll more dice: for example, being caught in a {{SAI|Fireball}} will cause {{DamageText|8d6|Fire}} damage (8~48), though a successful [[Saving Throw]] can reduce it to half. |
Revision as of 01:06, 5 November 2023
Test run for damage example table. The intent is to replace the paragraph of examples so that the full in-game style damage expression can be shown for each example.
Table of examples
Source | Simple expression (no modifiers) | Dice | Damage range |
---|---|---|---|
Dagger | 1d4 (1~4) Piercing
|
One four-sided die | 1 to 4 piercing |
Greatsword | 2d6 (2~12) Slashing
|
Two six-sided dice | 2 to 12 slashing |
8d6 (8~48) Fire
|
Eight six-sided dice | 8 to 48 fire |
Current example paragraph
For example, a successful attack with a Dagger does a base of 1d4Piercing damage (1~4). This means a single four-sided die is rolled to determine the damage, for a total of 1 to 4 piercing damage. Most weapons use a single damage die, but some two-handed weapons use two: a successful attack with a Greatsword does 2d6Slashing damage (2~12), rolling two six-sided dice for a total of 2 to 12 slashing damage. Damaging spells typically roll more dice: for example, being caught in a will cause 8d6Fire damage (8~48), though a successful Saving Throw can reduce it to half.