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Simple Toxin: Difference between revisions
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|usage cost = bonus action | |usage cost = bonus action | ||
|effect = | |effect = | ||
*Coat your active weapon with | * Coat your active weapon with a simple toxin. | ||
{{InfoBlob|{{action}}}}<br> | {{InfoBlob|{{action}}}}<br> | ||
*{{SmallIcon|Throw Icon.png}} [[Throw]] the poison. | *{{SmallIcon|Throw Icon.png}} [[Throw]] the poison. | ||
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****{{Duration|1}} | ****{{Duration|1}} | ||
****{{SavingThrow|Constitution}}: [[Difficulty Class|DC]] 11 to negate | ****{{SavingThrow|Constitution}}: [[Difficulty Class|DC]] 11 to negate | ||
|condition = Coated in Toxin | |||
|condition duration = 10 | |||
|where to find = | |where to find = | ||
Obtainable from various merchants, enemies, and locations throughout the game. | Obtainable from various merchants, enemies, and locations throughout the game. |
Revision as of 22:52, 3 November 2023
Simple Toxin is a Consumable(Coating). It can be applied to a weapon to give it special properties for ten turns or thrown as a Grenade to inflict its effects in an area.
The emerald hue of this toxin is vivid and baleful as a sunrise over a swamp.
Properties
- Coatings
- Single Use
- Rarity: Common
- Weight: 0.2 kg / 0.4 lb
- Price: 10 gp
-
UID
Solution_Toxin_Basic
Effect
- Coat your active weapon with a simple toxin.
- Throw the poison.
- Range: 18 m / 60 ft
- Creates area: Simple Toxin Surface.
- AoE: 1 m / 3 ft (Radius)
- Duration: Permanent
- inflicts
- Duration: 1 turn
- Constitution saving throw: DC 11 to negate
Condition: Coated in Toxin
Duration: 10 turns
- Targets take 1d4Poison damage at the end of their next turn, unless they succeed a DC 11 Constitution saving throw.
Where to find
Obtainable from various merchants, enemies, and locations throughout the game.
Can also be crafted via the Alchemy system (Suspension of Bullwug Trumpet and any Sublimate).