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Teghun: Difference between revisions
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{{CharacterInfo|name=Teghun|STR=15|level=3|race=Bugbear|type=Humanoid|HP=27|AC=14|size=Medium|initiative=+2|DEX=14|CON=13|INT=8|WIS=11|CHA=9|passive={{ | {{CharacterInfo|name=Teghun|STR=15|level=3|race=Bugbear|type=Humanoid|HP=27|AC=14|size=Medium|initiative=+2|DEX=14|CON=13|INT=8|WIS=11|CHA=9|passive={{PAS|Brute}}{{PAS|Darkvision (Passive Feature)|Darkvision}}{{PAS|Opportunity Attack}}{{PAS|Tenacity}}|location=[[Goblin Camp]].|speed=9m / 30ft|weight=110kg|faction=[[Cult of the Absolute]]|image=|exp=20}}'''Teghun''' is a [[Bugbear (Race)|Bugbear]] in the [[Goblin Camp]] in [[Act One]]. He is located on the secluded northern edge of the camp with other [[Goblin|Goblins]] who have fallen asleep from drunkenness. | ||
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==Act One== | ==Act One== | ||
If the cracked wall leading into the [[Shattered Sanctum]] is attacked, it will wake up Teghun and the other sleeping goblins who will attack in anger. | If the cracked wall leading into the [[Shattered Sanctum]] is attacked, it will wake up Teghun and the other sleeping goblins who will attack in anger. |
Revision as of 23:06, 1 November 2023
Teghun | |||||||
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Stats | |||||||
Level 3 | |||||||
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Race | Bugbear | ||||||
Type | Humanoid | ||||||
HP | 27 | ||||||
AC | 14 | ||||||
Movement Speed | 9m / 30ft | ||||||
Size | Medium | ||||||
Weight | 110kg | ||||||
Initiative | +2 | ||||||
Passive features | |||||||
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Character information | |||||||
Location | Goblin Camp. | ||||||
Faction | Cult of the Absolute | ||||||
Experience on kill | 20 | ||||||
Teghun is a Bugbear in the Goblin Camp in Act One. He is located on the secluded northern edge of the camp with other Goblins who have fallen asleep from drunkenness.
Act One
If the cracked wall leading into the Shattered Sanctum is attacked, it will wake up Teghun and the other sleeping goblins who will attack in anger.
Conditions
- Has Disadvantage on Dexterity and Charisma Checks.
Sources of Drunk
No results
Attacks and Abilities
Main Hand Attack - Morningstar
Attack roll: +4 1d8 + 2 (3~10) Piercing
1d8 (1~8) Physical
Throw - Javelin
Attack roll: +4 1d6 + 2 (3~8) Piercing
Range: 18 m / 60 ft