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Ram: Difference between revisions
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HiddenDragon (talk | contribs) No edit summary |
HiddenDragon (talk | contribs) No edit summary |
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{{ActionPage | {{ActionPage | ||
| description = | | description = Slam into an enemy creature or object. On a successful save, the target still takes half damage. | ||
| image = Ram.webp | | image = Ram.webp | ||
| summary = '''Ram''' is the main attack for a conjured Flaming Spheres. It allows the Flaming Sphere to deal good {{DamageType|Fire}} damage to a target | | summary = '''Ram''' is the main attack for a conjured Flaming Spheres. It allows the Flaming Sphere to deal good {{DamageType|Fire}} damage to a target |
Revision as of 21:26, 1 November 2023
Ram is the main attack for a conjured Flaming Spheres. It allows the Flaming Sphere to deal good Fire damage to a target
Description
Slam into an enemy creature or object. On a successful save, the target still takes half damage.
Properties
- Cost:
- Bonus action
- Damage:
- 2d6 (2~12) + Dexterity modifier Fire
- Details:
- Melee: 1.5 m / 5 ft
- DEX, half damage Save
How to learn
Used by creatures: Flaming Sphere