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Page values for "Yeenoghu's Gift"

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"condition_sources" values

2 rows are stored for this page
FieldField typeAllowed valuesValue
condition_inflictedStringYeenoghu's Blessing
templateStringpass
parentPage
parent_templateString
typeStringarea · condition · creature · equipment · item · passive · spell · weaponpassive
dcString
saveString
durationString1
FieldField typeAllowed valuesValue
condition_inflictedStringYeenoghu's Gift
templateStringpass
parentPage
parent_templateString
typeStringarea · condition · creature · equipment · item · passive · spell · weaponpassive
dcString
saveString
durationString6

"passives" values

1 row is stored for this page
FieldField typeValue
nameStringYeenoghu's Gift
imageFile
iconFile
toggleableBooleanNo
is_itemBooleanNo
is_featBooleanNo
is_racialBoolean
is_classBoolean
descriptionWikitext

Hitting an enemy with this weapon heals the wielder for 1d6hit points - but they can go Mad Mad if they don't continue hitting an enemy each turn.

Healing through this item doesn't trigger other passives that react to healing.

extra_descriptionWikitext
briefWikitext
rechargeString